1. #31
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    Default

    Well done,
    and good luck
    bye
    Leo

  2. #32
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    Lightbulb Skin Texture

    Monstermaker,

    Is there any chance you could post the skin texture you used it's excellent, the model is fantastic I love it.

    Or let me know where I can get it.

    Many Thanks

    Longshanks

  3. #33
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    Default

    Thanks for posting these. It's great work!

    Allan

  4. #34
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    Default

    Longshanks......

    I believe a great eye, hard work gave him that texture.........

    his post here in this thread....

    "Hey thanks man for noticing the asymmetry. I started out semmetrical got the forms blocked in then switched to one side at a time. I started out with a generic head model a friend gave me, the same one I used for my ape guy. I made a bunch of custom alphas and started the texture with them but ended up mostly using the simple brush with alpha 36, I believe and basically re did everything. Most of the texturing was in projection master but I also did a lot out of projection master. I use the move tool a lot. Glad you like it"

  5. #35
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    Of all those expressionless models I have been seeing, this is something look real.

    Great work.

  6. #36
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    Default

    your models are simply amazing Monstermaker...
    could you share some tricks of yours about the material and the lightsetup ? It really look like a professional studio spotlight session... How do you put this kind of fog in the light ? too cool... also do you use post-process in Photoshop or do they come out B&W and clean as that just from Zbrush ?
    Continue to post! you re a great source of inspiration..
    thanx

  7. #37
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    Default free alphas ect.

    Hi,
    Here are the alphas that I used for my old man. As I mentioned before I did a lot with the simple brush and alpha 36. About the lighting and material used, the material is just the fast shader at the moment. I personally like a lot of contrast and not too many lights. I usually turn the ambient to 0, use the sun light as a key light move it around till I like how it looks ,and adjust the intensity until I like that. Sometimes use a second sun light usually as a back light adjust to taste again. I also adjust the contrast usually bump it up to around 20. Then I export it to photoshop and adjust the levels some until I like that.Dktrheadache I not sure what you are refering to when you mention the fog in the light inless you are talking about the bg on the image with the head looking up .I did that in photoshop also simply with the dodge tool as an after thought could have done it in ZBrush with the intensity brush .Hope you find this helpful feel free to use the alphas let me know when you do I would like to see what others do with them, Oh ya ,I shouldn't have mentioned the doctor thing, what happened is I have been getting so many complements on my work in this forum, that my hats didn't fit anymore so I had to get a head reduction.
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  8. #38
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    Default Monstermaker does it again

    Wonderful stuff. Like anything, you don't really appreciate something until you try it yourself. I just loaded up z-brush last week and have started to dabble. Although I was impressed before, now I really appreciate the results you are getting. And, as an educator, I am impressed and thankful with you sharing techniques and actual alphas. I shall now try to do something worth posting.

  9. #39
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    Default Sharing your knowledges

    MM you are a really Zfriend.

    And a great inspiration too.

    One question: You know other 3d programs too? Because you are a very very good modelled.

    www.ilusiondigital.com
    www.invictus-designs.com


    DOWNLOAD MY ALPHA PACK:
    http://www.zbrushcentral.com/showthread.php?t=153671

  10. #40
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    Exellent work. We would consider it alive.
    There is an incredible sum of details.

  11. #41
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    Default Thanks For The Alphas

    Nice work MM

    -TL74

  12. #42
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    Default awesome job

    Monstermaker 10x for the share ,it`s a superb work - i give you 6 of 5

  13. #43
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    Monstermaker,

    Great work man... I suspect you are a sculptor. Am I correct on this? I say so because you call youir tecture alphas "stipples" and you know that pores can be directional... : )

    Awesome work, this head and your previous work as well!

    Scott Spencer
    www.scottspencer.com

  14. #44
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    Default

    thanks monstermaker for such a wonderful thread! thanks for sharing and adding to the growth of this zcommunity! thanks! thanks! thanks!

  15. #45
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    Default Thanks_For_Sharing

    I hope I can make use of your alphas and to do something good with them. If art is all about inspiration then you need to put your talent in a bottle and sell it here a ZCentral. I think everyone would buy a supply

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