Thanks so much for the nice comments!
I’ll try and answer some of the questions -
andreseloy -
My basic workflow was the subject of my demo. I don’t know if it was recorded at the User Group meeting or not:
Create several tools using Zspheres, primitives, etc.
Create high rez canvas.
Place tools on canvas, using as many Layers as I have memory for.
Render several passes with different light and shadow set-ups.
Create Zdepth pass.
Composite and color correct in Photoshop.
I’m starting work on a few Digital Illustration technique with Zbrush DVD’s, I’m pretty excited about them…
_dado -
is there any way you export these as obj’s and do a little animation in another program
I could definately export each piece and rebuild in another program to do an animation, but it would be a huge undertaking. Also, I don’t know of any external 3d package that could render this image with the same amount of polygons, I didn’t count, but it is definately in the 30 million range…
Would be cool tho’, thanks.
Andromedia-
I hope there is a European User Group meeting as well. I’m pushing for one…your from Denmark? I was there for a month teaching at the 3d school TruMax this summer, man I love Copenhagen…
Frenchy -
Thanks for the link, you are the link master!
Abxy -
When you were doing the illustration demo, I remember you made two primitives, converted them to pixols, then used the blur tool to blend them together. But then I remember you having jantim’s material applied to the pixols after they had already been converted to pixols…I can’t remember the inbetween steps, but how did you apply a new material to something that’s already been converted to pixols?
You can change the material on Pixols at any time by choosing a new material and painting it on. You can paint RGB and material at the same time by turning on “MRGB”, or if you want just the material select just the “M”.
I changed it all instantly by just loading a new material into the previous materials “Slot”. <Select the material, load new material replaces current>
how many passes did you do again? I remember, shadow, color, and alpha…am I forgetting one?
Yep, only those three because of time issues (and d@mn tablet issues :o).
I usually do several different color passes, shadow, ambient occlusion, specular, Zdepth, and sometimes reflection and then composit in Photoshop.
Oh, you are the one that won the DVD and already had it, I know who you are now, I didn’t get to meat you…