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  1. #1

    Default Create a 3-D relief from photo

    Hey all, I am a new z-brusher and have just gotten into the tuts. My mind is a spinning now! This is one crazy app! But looking really cool so far.



    Here is my question, would it be possible to take a good photo of a human subject and create a good quality relief type sculpture of it????



    The reason I ask is, I am a toy sculptor and model maker for the toy industry. I use Rhino, Light wave, Free form and a littel Maya for all my work in toys.

    I model the parts, sculpts or models in one of the apps I use now and all the parts are then milled on my CNC milling machine. If you would like to see some of my work check me out at www.bnt4cncrp.com



    I would like to know if there is a way to use the Alfa channels and misc. functions in zbrush to create a 3-D relief’s of say your kid and you or hub or wife type of thing. Or by using existing pictures. “ I know YA RIGHT! Ha! The model would then be milled and framed to create a 3-D picture, at least this is the concept.



    There are other apps on the market that do this type of thing BUT just dose not get it right. Maybe zbrush could do it. HUM!




    Thanks Much
    Bill B
    Last edited by Bill B; 11-24-04 at 06:56 PM.

  2. #2

    Default Wrong Web site address

    Sorry my web site is
    just typed it wrong.

  3. #3
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    Default

    Yes. That is the simple answer, always is.

    http://www.zbrushcentral.com/zbc/sho...d.php?t=021784


    Some people have also posted heads modeled from images.

    I've taken the final models and exported as OBJ then through various apps that create STLs for me that then get returned as wax models. Always nice to have your creations in your hands.
    Jason Belec
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  4. #4
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    Wink Sure...

    Any image can make an Alpha
    You have an automatic function Make3D from an Alpha
    So...
    Pilou
    Ps For your bad adress you can Edit your post
    Is beautiful that please without concept! ( Me and maybe also E Kant)
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  5. #5

    Default How about an example

    Since I am new to zbrush I am really excited to see how this might work. Would anyone be interested in illustrating this for me with a quick screen shot of how it might work.



    Thanks

  6. #6
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    Bill,

    I have sent you an email through the link to send email. I did not get any confirmation that it was sent, so if you did not get it, please let me know.

    Regards,
    Chris

  7. #7
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    Quote Originally Posted by Bill B
    Here is my question, would it be possible to take a good photo of a human subject and create a good quality relief type sculpture of it????
    The main difficulty with this is getting the alpha that zbrush would use in the first place.

    A photograph, even b/w and not considering lighting directionality, of a person's face is not the same as the grey-scale alpha that would need to be used to recreate that face.

    ZB won't convert a photo into an alpha that can accurately reproduce a face, but if you could generate an alpha that can, then ZB would be able to use it.

  8. #8

    Default

    what i hear from your question is not really a zbrush issue. Eyetronics can take a picture with a camera that also projects a very fine grid across the surface of the object which is then used by their own software to create a 3d surface. and there are other scanning methods out there like that but zbrush will not take a photo to 3d. you would have to sculpt it from the photo and that is no different than any other program.

    looked through your site. very intersting work. I would love to pick your brain about what you do as i am very interested in rapid prototyping for my digital sculptures.

    best,

    r

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    The dream of every zbrusher : a 3d printer!

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