1. #1
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    Default Picasso's Portrait Project

    A long time without to post here

    This is a new project that I started as part of an advertisement but because of the copyright, I can't use Picasso's image or likeness for comercial purposes but I still can use it as part of my personal portfolio. So, I decided to change the advertisement and keep this work, trying to finish it in the next weeks. Everything done using ZBrush 2.0 (modeling with ZSpheres, textures, shaders and render). I used few photos as reference but not used as blue-prints. Everything is an observation exercise. For this model I used Sokar's SSS shader based in the 4-shader and you can download this great shader from Pixolator forum (just do a search ). I just changed the shader a little to fit best in my work but even the normal version is already a great work from Sokar. I used 5 different shaders in this head, from less to more specular and the specularity/material was painted on-the-fly over the surface of the model. I'll publish a step-by-step after the conclusion of this work. So, be patient and soon I'll explain how to create a result like this using just Zbrush. ZBrush Rocks!





    picasso_wip003.jpg

    I hope you enjoy.

    Cheers,
    Kris
    Last edited by ZBCModerator; 11-08-04 at 06:55 AM. Reason: Post added to the top-row featured-icons.

  2. #2
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    Hi Kris,
    The is an oustanding example of a combination of observation and knowledge. What maticulas and calculated planning must have taken place for you to create such well defined forms , planes and features! Congratulations and my admiration for your persistance and observational skills!

    Also I'd like to thankyou for making me realise some mistakes in my own models, I always find amazment how much information can be tranfered by the works of other people.....thanks kindley for sharing this!

    Kircho

  3. #3
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    Default

    What can I say. Another stunning piece is about to be created. We are waiting for the tut. Thanks in advance.

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    It still needs the dark piercing eyes of the Spanish master to be complete, but you have captured his powerful essence quite well! Amazing work, Kris.

    Sven

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    Thumbs up cool

    Amazing work i like it

  6. #6
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    Thumbs up Amazing

    You are great !!

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    absolutely brilliant. Awesome texture work.

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    Thumbs up amazing

    Im lost of owrds
    my jaw still on the floor

  9. #9
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    Default That Is Crazy!!!

    that is the most life like model i have ever seen i just took one look at it and thought to myself "this guy is good" my eyes popped out of my head just lookin at it good job man i hope i can be like you someday hehehe

  10. #10
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    Impressive work. Picasso hiself would be happy of it.

    just wondering how u managed to get the eyesockets
    without the eyes , to insert them afterwards BTW

    can't wait for your tut!!

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    incredible!

    number 1

  12. #12
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    Absolutely amazing!
    No other words!
    Bye
    leo

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    I like all the little things about this. Details are what people tend to miss when they try. The more detail, the more life like and this stands on it's own even though incomplete.

    Very good work.
    Jason Belec
    Kiss Your Sister Studios... YEAUCH

    Eternal Zsphere thread : 'Origins' begins... : Liquid Maya

    Jason can be reached at Cowboy Feng's Spacebar and Grill. If you know where it is, you are indeed privileged. It's your round.

    'Obey me! I am ROOT!'

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    Excellent work Antropus. Looking forward to the tips/tutorial

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    i m speechless - very good work!!

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