Last edited by vlad74; 10-19-04 at 07:26 AM.
that's a really beautifull image vlad. great detailing. how did you get the transparency on the wing? no matter how hard i try, i can't achieve transparency in zbrush. also could you post some different angles of the mantis? or maybe some close ups?![]()
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dado
Turned out fantastic!! I look forward to your next bug!!
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the whole picture is beautiful - i like also the stem in the background !
Vlad,
It's Iconic!
This reminds me of the many, good-old Zbrush posts from long ago. Well conceived, patient execution and follow-through. It glows.
Very nice piece of work![]()
Sven
Thank you guys.
_dado- For the trensparency I used the usual way. The transparent part of the wings is in a different layer. In the render pallete Flatten must be turned off. About the angles and close up . sorry I've converted it to pixols.
Svengali - thanks.
Last edited by vlad74; 10-17-04 at 08:31 AM.
For new version scroll up.
Last edited by vlad74; 10-19-04 at 07:28 AM.
wow am glad you reposted this render!! it's much ligher and shows detail (at least on my old tank of a computer) that I had barely noticed before!!
I for one cannot wait for a tutorial from ya!! I only have one question.....does it also come with the patience needed to follow thru on something like this!![]()
Just kidding!
Really I can't wait til ya do another so....while I would love to see a tutorial from ya.......I'd rather see your next work!!![]()
Elegant and well composed!
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Bye
Leo
TUTORIAL - STEP BY STEP
Hey vald74, really excellent work with great detail!![]()
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Matt![]()
...image![]()
Pilou
Ps Maybe this can help somebody
Insects![]()
Is beautiful that please without concept! ( Me and maybe also E Kant)
Pilou's Galerie Pilou's Tips Tuts Page
Cameyo's ZPlace Art Surfing Albums
Dedicaces Perpetual Challenges
Hi guys. Here is a small tutorial I did:
There isn't anything complicated that's been done for this image. I concentrated on modeling, texture painting and shader tweaking.
For the lighting - 1 light was used.
Here is a picture showing the different stages of the modeling.
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At stage 7 I separated the mesh(by masking) into 3 pieces for further refining and texture painting. At that stage the mesh was 1 728 512 polys.
For painting and adding small details I used projection master. The textures's size were 4096x4096.
After I finished the the painting I positioned the 3 parts and started on the wings. I combined 2 meshes both created using zspheres. One of them - the transparent one - I put in a diffrent layer.
After I positioned the wings I made the background. The grass I did using fiber brush. For the plant I used zspheres. Then I painted the plant's texture with PM.
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After the final render I loaded the image back to zb and did minor changes of the sharpnes and shading.
Last edited by vlad74; 10-18-04 at 07:31 PM.
Very cool bug indeedand nice tut as well.
Yong
Well done and thanks for the tutorial.