1. #16
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    amazing
    i hope to see video...plzzz

  2. #17
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    Thanks for the inspiration Meats.
    It took me 45 minutes to figure out how you made the wireframe.
    But BOY is it fun! Opens up tons of possibilities.
    Thanks a million for sharing.
    How, Mahlikus The Black? Can you share?
    --
    The successful warrior is the average man, with laser-like focus.
    - Bruce Lee

  3. #18
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    Wink I suppose...

    ...there is another thing than a simple transparent texture

    Pilou
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges

  4. #19
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    If anyone is interested I'd be willing to take on the East Coast version - in Ottawa (that's Canada) during the International Animation Festival (2nd largest in the world) held here every year (Late September).

    Let me know....
    Jason Belec
    Kiss Your Sister Studios... YEAUCH

    Eternal Zsphere thread : 'Origins' begins... : Liquid Maya

    Jason can be reached at Cowboy Feng's Spacebar and Grill. If you know where it is, you are indeed privileged. It's your round.

    'Obey me! I am ROOT!'

  5. #20

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    Here is a quick tutorial about creating the Wire Style:

    Wire_tut_Meats1.jpg
    Last edited by ZBCModerator; 02-10-05 at 10:32 AM.

  6. #21
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    Oh! I didn't think to use the int button!
    Awesome!
    Thanks again Meats

  7. #22
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    thank you very much - !!!!!!!!
    (i thought of making with alpha and Alp button...)

  8. #23
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    Blimey, this is wonderful stuff! Thank you very much Meats!

  9. #24
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    Thanks Meats Meier!
    Awesome tutorial!!!!
    --
    The successful warrior is the average man, with laser-like focus.
    - Bruce Lee

  10. #25
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    This is great stuff.

    Meats they say there are Gnomon DVD's in the works for ZBrush. Will you re-create something as extravagant as the design shown above for the DVD's. Then again I'd be happy with anything.

  11. #26
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    very very nice!

  12. #27
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    Nice technique!

  13. #28
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    Default Meats u RooL

    always learn something great from you whenever i see your work. great site too btw, thanks for the inspiration


  14. #29
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    Default more please ...

    Can anyone who attended the meeting give us a summary of Bay Raitt's talk ? Specifically how he has "gone native" ? I'm fascinated to know how ZBrush is used for building animatable models ? Are they (Weta) remodelling for edge flow over the top of a ZBrush model as Skycastle mentioned recently, using something like Silo's topology brush or have they got some new beta ZBrush that does things we don't know about

  15. #30
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    Cool! Thanks for the tutorial, like Mahlikus I never woulda thought of the int button either. Now I am off to play

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