ZBrushCentral

Model and Texture Freelance

Not sure if this is allowed here but I’m looking for someone who would be interested in converting a video game character model into a usable asset outside of the game engine and instead to be eventually used for a live-action project.

Specifically looking for some refinement on the sculpt detail along with up-scaled or improved texture work.

The model is linked below with additional information about the character.

http://www.dota2.com/workshop/requirements/night_stalker

For additional information or any questions please send me a pm!