Sperasoft is hiring 3D Artists for AAA projects!
Locations:
- Saint Petersburg (Russia)
- Krakow (Poland)
3D Artist works within a team of artists to create 3D assets.
3D Artist can maintain and manage high levels of quality while working in a timely manner; has intermediate (or advanced) modeling, texturing experience in addition to knowledge of art processes and production pipeline.
Responsibilities:
? Develop, maintain, and create both high polygonal sculpts and real-time game assets matching (or exceeding) project and studio standards
? Works with Lead Artists to ensure timely completion of game assets
? Communicates regularly with the Lead Artist regarding the status of current tasks
? Obtains Lead Artists guidance and approval as required to advance tasks
? Is expected to continue to refine artistic abilities and learn new software packages and/or in-house tools
? Contributes to the team-oriented environment
Qualifications:
? Experience in modeling, sculpting and texturing characters or environments using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages)
? Proficient with the software packages and tools of the games industry
? Familiar with Game Engine Technologies such as Unity and Unreal
? Excellent understanding of form, shape, structure, and silhouette regarding modeling
? Experience with managing polygon count and texture budgets
? Ability to receive constructive feedback
? Self-motivation, good communication skills, and a great team-player attitude
Pluses:
? Previous experience as 3D Artist in the game production
? Experience or base knowledge of scripting languages, shader materials, and in-game asset management is a plus
? Ability to work collaboratively with colleagues and staff to create results driven, team-oriented environment
? Ability to create concept art
Your applications are welcome to jobs@sperasoft.com