ZBrushCentral

UV Master - all polygons are not welded

Hi,

I made UVs with UV master and its ok, only problem is all polygons are break appart, not welded together. I have to go to other 3D program and fix that. How I can do this right in ZBrush so it will export fine?

Thank you.

“Tool > Geometry > Modify Topology > WeldPoints”

I mean in UV map. This function weld vertexes on object, right? I need to weld points in UV map.

Did you weld the points before you made a UV map in UV Master?

Object is fine, I can sculpt without any problem. But polygons in UV are separated.

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Attachments

1.JPG