1. #31
    New Member Follow User Gallery
    Join Date
    Sep 2015
    Location
    El Lay
    Posts
    2

    Default Completely GOB-SMACKED!

    ZB2018 is rockin' my world and I haven't even downloaded it!
    "It's art. If you are not having fun, you're doing it wrong."
    ---- Attributed to some really bad-assed digital sculptor whose name escapes me, sorry.

  2. #32
    New Member Follow User Gallery
    Join Date
    Mar 2018
    Location
    Las Vegas
    Posts
    14

    Default

    Would rather model Uv map base meshes in maya and retopo it as well. But zbrush is great for recreating model details for displacement/normal/texturing. Have seen some 30k models that with the displacement and normals on it made it look like 10 million.

  3. #33

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