1. #1
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    Default Witch King

    Hey
    This is a model I did on my free time, based on the concept image from
    https://shiantu.deviantart.com/art/Witch-King-316443599
    In this project, I wanted to try and rely as much as I could on using just Zbrush. Mostly to modify old habits I have for doing certain modeling parts.
    I used a lot of Dynamesh, extrude mesh, and IMM as well.
    Only a few pieces of cloth were done using cloth simulation.
    Final render was done using Vray. The shader was made using a combination of VrayDirt and VrayCurvature, no UvMapping.






  2. #2
    Pixologic - Thomas Follow User Gallery
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    Very nice!
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  3. #3
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    Love it !
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  5. #5
    Senior Member Follow User Gallery
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    Default

    I love the silhouette and design, would love to see it more closely. I feel the renders are not doing it justice

  6. #6
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    Really glad you like it!
    I´ll see about posting some closeups

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  8. #8
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    this is one of my favorite sculpts i've seen recently

  9. #9
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    Thanks!
    Really glad you like it
    Means a lot coming from you!
    Your work is awesome!

  10. #10
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    Default woooow

    Am new here and to z brush but this was the first thing i saw it has inspired me to get to work keep up the great work....

  11. #11
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    That´s great man!
    Thanks!

  12. #12
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    Default

    very well done! did you export a decimated mesh to render?

  13. #13
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    Hey! Thanks
    Actually, I exported everything at the highest subdivision level. I used subtool master to export every subtool automatically.
    Then, imported every .obj into max, with a script that imports multiple objs.
    Finally selected every object, and converted them into VrayProxy.

    The great thing about this method is that, if you decide to modify something, you don´t have to re decimate the mesh again, or worry about re generating displacement maps.
    Just export what changed and that´s it.
    It worked very good for me, since I wasn´t planning on moving the character.

  14. #14
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    Great work! and impressive
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    Yeah, this is fantastic. Well done.

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