1. #1
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    Default Sketchbook - Omar Chaouch

    Thought I would start a sketchbook and share some work.







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    Omar Chaouch - Senior 3D artist
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  2. #2
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    Nice work.

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    Thank you Ghostman_!
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    I spent a couple of days in the hospital some year ago and while binge watching "Marco polo" I started with this one.












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    really greattt workkks well done

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    This was done as two promotional images for a dota 2 set.



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    Some antimage fan art, from Dota 2





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    very beautifull

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    Thank you vahidahmadizb2016!
    Omar Chaouch - Senior 3D artist
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    Silly SciFi Farmer.

    This is one of the current personal projects that I´m working on. It started as a daily head sculpt and just grew and grew in scope, but its really
    fun and I´ve been trying a lot of new workflows with zbrush´s new boolean feature and I´m of course loving it.

    When the project is finished I´ll put together some assets (i.e brushes, insertmeshes and so on) and tutorials in some form.










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    Hippo Warrior - WIP. My other current personal project.
    The Second animal in my series of animal warriors, The Hippo. I still got quite a lot I want to complete and try out.

    If you like this one you might want to check out the first finished animal here - Rhino Warrior














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    Default A fun and quick sculpt study

    I just wanted to "freestyle"-sculpt and try capture a dynamic pose. Just a quick personal project/study.









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    Default Bust Sculpt

    A couple of lunch sessions and then a quick render in vray





    The reference that inspired me.
    Omar Chaouch - Senior 3D artist
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    Default Monica - Zombie - NPC

    A Zombie NPC for the game Cold Comfort.
    a very fun project I did for Gamma Minus and their asymmetrical competitive 5v5 PvP horror survival game - Cold Comfort

    Textured with Substance and rendered in Toolbag.

    You can join the community and find out more about the game here:
    ColdComfort Discord











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    Default Bust Sculpt and Texture exercise

    I recently held a course on Substance Painter where I walked through my process and for the first part of the course I created these assets.
    So that all students would have something to work on. I thought I´d share them for everyone who whises to have a project ready for texturing.

    Here is the link to download the assets:
    https://gumroad.com/l/Fatrv
    Wha includes in the gumroad file is a fbx of te bust (excluding haircards) together with 6-4K meshbakes.

    Hope you enjoy.














    Omar Chaouch - Senior 3D artist
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