1. #1
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    Default XM Studios - White Magneto

    Hey guys,

    This is the Magneto statue that I did for XM Studios. It was great to work with XM and I had a lot of fun in this project.

    The Magneto itself was all done using Zbrush and I used Blender just for a few parts from the base.

    XM Studios did a cool presentation in Zbrush Summit and showed a little about the process of creating this statue. You can check the video here: https://www.youtube.com/watch?v=YxhWiY3wbf4&t=1696s
















    3D artist: Alvaro Ribeiro
    Art direction: Ang Seng and Marthin Agusta
    Concept art: Skan (Hive)

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    Here are some images from the printed statue and some shots from events. The printed version still a prototype and may change a little during production












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    Default

    Here are some images from the printed statue and some shots from events. The printed version still a prototype and may change a little during production












  4. #4
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    Smile True...

    ...size!
    Is beautiful that please without concept! ( Me and maybe also E Kant)
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    Default Awesome

    Very cool sculpt, You captured Magneto's power really well.
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    Great job! This sculpt is extremely attractive!
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    Default

    Love it .. awesome work mate

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    Default

    Great sculpt, would love to know about the cape workflow. Is that a matcap (white) in the initial rendings....anyways, great work. love the renders

  9. #9

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    Amazing! I love it. Thanks for sharing.
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    Default

    Great! excellent physical embodiment

  11. #11

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    Phenomenal work!

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    Default

    Thanks a lo9t for the nice words guys, I'm glat that you like it!

    d100763- For the cape I tried to use Marvelous Designer, but the result was too realistic for the comics feel that we wanted. So I sculpted it by hand. I used a plane and sculpted it using mostly move and standard brush. Once the flow was nice, I used the "extract" tool to give it's thickness. To make the cape stronger for printing, I left it's core thicker and the bors thinner. The first images I used Vray and Max for rendering

  13. #13

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    That is so awesome! I'm really really curious how you made the contact points for the 'floating' objects. It all 'floats' so seamlessly I really want to know how you made those connections please! It's almost like gravity defying. those connections must be pretty tiny!

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