1. #61
    New Member Follow User Gallery
    Join Date
    Jan 2018
    Posts
    1

    Default

    Nice turn-signals!!!

  2. #62
    Member Follow User Gallery
    Join Date
    Jul 2011
    Location
    KLINGON Starship Class mv305
    Posts
    31

    Default

    Amazing work.
    What are some of the parts that you would use brush alpha?
    Did you do all the UV in ZBrush?
    Did Live Boolean play a major part ?
    I guessed you used very little or no sculpting brush.
    Sorry for so many questions

  3. #63
    Senior Member Follow User Gallery
    Join Date
    Jul 2005
    Location
    Sweden
    Posts
    142

    Default

    Great work : )

  4. #64
    Member Follow
    User Gallery
    Join Date
    Jul 2015
    Location
    Japan
    Posts
    65

    Default

    DEAN:
    Thank you.



    starcruze:
    Thank you.
    I am not good at sculpt, so I do not use sculpt brushes for base modeling.
    I use ZModeler brush with Dynamic Sub Division and Live Boolean, Project Primitive Deformer for base modeling.
    And I use brush alpha or IMM brush for the last detail up.
    I do not create a UV map when rendering with KeyShot, but when making a texture with Substance Painter, I create rough UV map with ZBrush and adjust with 3ds Max.




    Astjid:
    Thank you.


    Tamotsu Kishida

    ArtStation
    Twitter

  5. #65
    Member Follow User Gallery
    Join Date
    Jul 2011
    Location
    KLINGON Starship Class mv305
    Posts
    31

    Default

    Thank you for sharing your work and answering my questions.. Your tweeter page gave some graphic tips. Cannot read Japanese language though but the online translation help a bit.

    Also may I know what material do you use (the light blue colour) in the render?

  6. #66

    Default

    starcruze:
    Thank you for seeing my Twitter.
    This is the setting for checking the shape with KeyShot. For your information.



    Tamotsu Kishida

    ArtStation
    Twitter

  7. #67
    Member Follow User Gallery
    Join Date
    Jul 2011
    Location
    KLINGON Starship Class mv305
    Posts
    31

    Default

    Thank you for the reply.. The Keyshot HDRI image and material make sense.

  8. #68
    New Member Follow User Gallery
    Join Date
    Feb 2010
    Posts
    5

    Thumbs up

    Very late but I just dico ver your very amazing work

    I would be very interested by your Way to do so nice texture for your harvester texture . Tricks to explain ?

    Thank you very much

    Very very good job

  9. #69

    Default

    I made a motorcycle of original design.
    I modeled it with ZModeler using Dynamic Sub Division together.
    Renderer is KeyShot.





















    Tamotsu Kishida

    ArtStation
    Twitter

  10. #70

    Default



















    Tamotsu Kishida

    ArtStation
    Twitter

  11. #71

    Default

    I rendered five original design vehicles I made recently, together with same scale.





    Tamotsu Kishida

    ArtStation
    Twitter

  12. #72
    Senior Member Follow User Gallery
    Join Date
    Oct 2005
    Posts
    301

    Default

    Fantastic modeling. I would love to see some video of your ZModeler techniques for your newest models. Your detail work is awe inspiring. Well deserved Top Row!

  13. #73
    Senior Member Follow User Gallery
    Join Date
    Jan 2008
    Location
    Poland
    Posts
    1,273

    Default

    That is soo good and bad ass. Great work and deserved top!

  14. #74
    Member Follow
    User Gallery
    Join Date
    Jul 2015
    Location
    Japan
    Posts
    65

    Default

    SoDakZBrusher:
    Thank you.
    I am planning to make a video of ZModeler in the future.
    When the time comes, I will announce it at ZBC.



    nebular:
    Thank you.


    Tamotsu Kishida

    ArtStation
    Twitter

  15. #75
    Senior Member Follow User Gallery
    Join Date
    Feb 2002
    Location
    France
    Posts
    14,965

    Cool Harley Davidson...

    ...revival!
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges
    French Pixologic Site

Page 5 of 6 FirstFirst ... 23456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •