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nice work for a first time
as far as I know, you can't merge tools to create a larger tool, but you can merge then into a composition. See the practical guide in the warrior model, there are several parts and a head which are being connected.
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Draw and position your first object. It usually helps to hold down the Shift key while drawing so that you can ensure a rotation that's squared with the canvas.
Press M to place a marker.
Now draw and position the second one. Again, press M to place a marker.
Clear the canvas and select the MultiMarker tool from the Tool palette.
Drag on the canvas without actually clicking on your markers. The objects will be drawn as a group.
In the Tool>Modifiers you'll see a button to Make Polymesh. This will create a brand new tool in your palette that is the combination of the originals.
Note that this does not weld points. It simply creates an intersecting mesh.
Hope that this helps!
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Does this also merge the displacement/normal maps for export?? Or are seperate maps still required?
thanks,
James
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aurick, Thank you very much for you guidnace. I'll try that tonight 
thanks, kobi1kobi, for your comment. It's pretty hard to get used to the ZB interface..but I'm learning (^_^)
Yong
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