ZBrushCentral

environment sculptor needed ASAP

Hi guys, we need a talented/experienced sculptor to knock out a couple of environment assets for us.

The elements are to be used in the foreground of shot, backed up with a matte painting and vfx elements created in house.

We’re happy to have someone work remotely, provided their experience/skill level is applicable. This is a short turn around project, for immediate start, and to be completed in the next few weeks.

We’ll need base mesh and relevant textures for rendering in Softimage/Maya & Redshift.

environment 1 is a volcanic lava field… mostly crust, some ‘live’ flow elements
environment 2 is a rocky bluff with shells/mollusks to be placed on a coastline

we have detailed concept art for both environs

feel free to contact me through the forum, or privately via adrian.wyer@fluid-pictures.com

thanks