1. #1
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    Post The Supplier

    Hey, guys. This is my first ever post on ZBrushCentral.
    This is the high poly model I've made for Artstation's Beyong Human Challenge (Real-Time Character Art).

    Here's the link to the original thread on Artstation:
    https://www.artstation.com/contests/...n-update-79904

    The concept it's based on is made by the supremely talented Geraud Soulie.
    Hope you like it.











  2. #2
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    Default The Supplier real-time

    Hey guys....
    Here's the final real-time submission I did for Artstation's Beyond Human Challenge.....
    Here's the link to the original post:
    https://www.artstation.com/artwork/5l1QW

    The artwork is based on Geraud Soulie's beautiful concept art for the same challenge.

    ZBrush for Sculpting, Maya for Lowpoly and UVs, Substance Painter for Baking and Texturing and Marmoset Toolbag for Presentation.

    Hope you guys like it....



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    Last edited by paladinPraveen; 09-28-17 at 10:52 AM. Reason: Thumbnail

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