Hey guys! Want to share my latest personal character I created.
It was modeled in 3dmax and Zbrush. Mari and photoshop for texturing. Rendered in vray.
Had a lot of fun designing it, hope you like it!
Hey guys! Want to share my latest personal character I created.
It was modeled in 3dmax and Zbrush. Mari and photoshop for texturing. Rendered in vray.
Had a lot of fun designing it, hope you like it!
Impressive work!!!
Killer Work brother !!!
Woww…I love the designer … congrats bro
You rock man, adopt me !!!
WOW … This is soo Amazing… Big Congo…
Congrats for the top row.
Impressive work!! May I ask you how did you make the torn cloth?
very cool character
Amazing work on the character, love the Presentation
Great piece. Powerful renders.
Great job!
Thanks a lot guys.
@Will Morillas: I did the torn parts manually in 3dmax. Just subdivided (you can use the tessellate button for this) where you want those torn sections then extrude and move those points following some nice reference. After the basemesh is done, I refined it further in zbrush. Let me know if that helps!