ZBrushCentral

The Pixie Trickster

Hey guys

It’s been a long while since I posted, but here is my latest piece. It was inspired by two particular illustrations created by Paul Bonner, and also the movement in the sculptures of Simon Lee (Spiderzero). I really wanted to create a piece that had a lot of story-telling and dynamism.

It was a real challenge to balance all of the elements, but the sketching phase was relatively quick and easy in Zbrush. I used a lot of zspheres and dynameshing primitives for all of the initial sculpting and composition tests.
I have included quick mini-tutorials for how I tackled the foliage and fuzz elements in the scene.

All of the assets we’re created to run in realtime, and the final scene was rendered inside of Marmoset Toolbag. I hope you like it!

Cheers,

ZB_Pixie_Scene.jpg

Here are shots and turntables of the individual assets in the scene.

ZB_Cthulu_Priest_Front_2.jpg

ZB_Cthulu_Priest_Front_1.jpg

ZB_The_Pixie_Trickster_2.jpg

ZB_The_Pixie_Trickster.jpg

ZB_Cthulhu_Statue.jpg

ZB_Cthulhu_Statue_2.jpg

Here is a quick breakdown of how I tackled the foliage with nanomesh.

ZB_Foliage_Tutorial_Part1.jpgZB_Foliage_Tutorial_Part2.jpg

ZB_Canopic_Dolls.jpg

Continued in the next post . . .

Attachments

ZB_Pixie_Scene.jpg

ZB_Cthulu_Priest_Front_2.jpg

ZB_Cthulu_Priest_Front_1.jpg

ZB_The_Pixie_Trickster_2.jpg

ZB_The_Pixie_Trickster.jpg

ZB_Cthulhu_Statue.jpg

ZB_Cthulhu_Statue_2.jpg

ZB_Foliage_Tutorial_Part1.jpg

ZB_Foliage_Tutorial_Part2.jpg

ZB_Canopic_Dolls.jpg

Here is the breakdown of the fuzz process used on the Canopic Doll characters.

ZB_Fuzz_Tutorial_Part1.jpgZB_Fuzz_Tutorial_Part2.jpg

Some basic clay renders of the scene.

ZB_Clay_Render_1.jpg

ZB_Clay_Render_2.jpg

ZB_Clay_Render_3.jpg

ZB_Clay_Render_4.jpg

Here is a simplified turntable of the final scene, without the background.

I hope you guys enjoy it! I had a lot of fun making this piece.

Cheers,

Attachments

ZB_Fuzz_Tutorial_Part2.jpg

ZB_Fuzz_Tutorial_Part1.jpg

ZB_Clay_Render_1.jpg

ZB_Clay_Render_4.jpg

ZB_Clay_Render_3.jpg

ZB_Clay_Render_2.jpg

…especially for the storytelling aspect. Overall awesome piece. Man i really like it. And thanks for this cool presentation and breakdown.

I agree! Great story, animation and overall execution. Very cool use of Toolbag.
I smell top row here!

yes lovely piece of work!

The initial video really sold the piece, It’s been years since my jaw dropped in front of a 3d model, thank you.

Very very cool! thanks for sharing your process.

This is Crazy, one of the best things i see this year, wonderful composition and presentation

This is the coolest top row I`ve seen in a while. Astonishing job with real time rendering!

VERY cool work!
Cheers,
Selwy

so beautiful and so many presents!! thank you!!

I can only join the choir of the others:

‘What a joy
For every girl and boy.’

This is incredible.

cool design

Superb work Congrats .

great, great ,great work. Fantastic presentation a I realy love every single pixel

ixwolf: Thanks!

nebular: Great Prediction! :slight_smile:

frix: Thanks!

Max33: My pleasure. I’m a big Zscenemanager fan. I used it for this project and it was a huge time saver! Thank you!

DanieleColombo: Wow, thanks for the compliment! :slight_smile:

rohitsingh.bhui: Like I said elsewhere, thanks so much man. Love your work! Great to be featured next to you.

Indik: Thanks for the compliment. I’m glad you like it!

selwy: Thanks Selwy, I’m a big fan of yours!

xada: Thanks!

Erik Heyninck: I’ve had a great reception to the piece. Thank you!

nightwoodwolf: Glad you like the piece!

md mazhar: Thanks!

f3derico: Thanks man, glad the piece speaks to you!

Amazing work! Thanks for all the breakdowns! :slight_smile: Love it!

Superb work indeed. Can’t wait to try some of your techniques.

Love these! Great style and thanks for sharing!

Really great job Steve. I’m a big Paul Bonner fan, and you translated his beautiful work really well into 3D:) Thanks for all the nice breakdowns as well!

John