ZBrushCentral

Like a diorama. "encounter" by ZBrush Core.

Modeling is ZBrush Core.
Rendering is KeyShot.

hiruma01.jpg

yoru.jpg

hirumarouangur.jpg

Rendering is ZBrush.

ZBrushiru.jpg

Modeling is ZBrushCore.

ZBC1.jpg

ZBC3.jpg

ZBC4.jpg

Attachments

hiruma01.jpg

yoru.jpg

hirumarouangur.jpg

ZBrushiru.jpg

ZBC1.jpg

ZBC4.jpg

Just an amazing piece and done all with ZBrushCore. Very impressive. Thank you for sharing.

Great work! :+1:

<style type=“text/css”>p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 13.0px Tahoma; color: #ff9900; -webkit-text-stroke: #ff9900}p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px ‘Hiragino Sans’; -webkit-text-stroke: #aaaaaa}p.p3 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px ‘Hiragino Sans’; -webkit-text-stroke: #aaaaaa; min-height: 18.0px}p.p4 {margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px ‘Hiragino Sans’; color: #aaaaaa; -webkit-text-stroke: #aaaaaa; background-color: #202020}span.s1 {font: 12.0px ‘Hiragino Sans’; font-kerning: none; color: #000000; -webkit-text-stroke: 0px #000000}span.s2 {font: 13.0px Tahoma; font-kerning: none; background-color: #202020}span.s3 {font: 11.0px Tahoma; font-kerning: none; color: #aaaaaa; background-color: #202020; -webkit-text-stroke: 0px #aaaaaa}span.s4 {font-kerning: none}span.s5 {font: 12.0px ‘Hiragino Sans’; font-kerning: none; color: #000000; -webkit-text-stroke: 0px #aaaaaa}span.s6 {font: 13.0px Tahoma; font-kerning: none; background-color: #202020; -webkit-text-stroke: 0px #ff9900}span.s7 {font: 11.0px Tahoma; font-kerning: none}</style>@gabo1991
I thank for the comment. Diorama made with ZBrushCore is fun. Thank you “Gizmo 3D”.

@marcus_civis
thank you! I’m happy

Hi! Congrats on the top row.
How did you make the leaves and grass in zbrushcore?
Did u model them externally and import into zbrushcore?
great work btw!!

thank you!
All leaves and grass were made only with ZBrushCore.
no import.
Make one piece of leaf. by low polygon sphere.
Duplicate it.
Make it a team of about 10 leaves.
I duplicated the team.

Hi! Thank you for the explanation. And congratulations once again.
Cheers!!

Modeling and Rendering is ZBrush Core

end the world01.jpg

ehonup.jpg

dokusyonaihuappu.jpg

Rendering is KeyShot.

key002.jpg

Attachments

end the world01.jpg

ehonup.jpg

dokusyonaihuappu.jpg

key002.jpg

Rendering is KeyShot.

kaijunomorimini.jpg

Attachments

kaijunomorimini.jpg

Great! Love to see this kind of work can be done in ZBrushCore!

thank you!!:smiley: