Tutorial - Better Way to Hollow/Shell for 3d Printing
I've been using this technique for about a year and thought that it was worth sharing with the zbrush community. It produces a more consistent accurate thickness than the create shell function. So I decided to make my first video tutorial. Hopefully someone finds it useful.
Any comments/crits or questions welcome.
Intermediate/Advanced users can probably skip to 5:30 in the video.