I have made an object that is composed of 2 sub-tools.
1 – foot legs front (figure1)
2 – foot legs back (figure2)
I want to merge them in a way that:
1 - the remainder of the back that exceeds foot legs front contour, will be removed (see figure1)
2- the remainder of front that exceeds the back, will be removed (see figure2)
Is there any way to do it automatically?
Think you're running into the exact same problem I am. In my case, my asset would be for a video game styled piece so I would like to avoid excess geometry.
What you see here is where I extended a neck down and into the chest and you can see the overlap. I was hoping there is a clean way to remove that excess.