ZBrushCentral

ART DUMP - Brice Laville Saint Martin

Hi ZBC !

I have decided to make 3 ART DUMP today

ART DUMP number 1:

Viking_01_resize_ZBC.jpgViking_02_Resize_ZBC.jpgViking_03.jpgViking_05.jpgRocket_Rabbit_Retopo_01.jpgRocket_Rabbit_Retopo_Wire_01.jpgRocket_Rabbit_Retopo_Back_01.jpgRocket_Rabbit_Retopo_Back_Wire.jpgCaptain_A_Retopo_White_Render.jpgCaptain_A_Retopo_White_Wire.jpg

Attachments

Viking_01_resize_ZBC.jpg

Viking_02_Resize_ZBC.jpg

Viking_03.jpg

Viking_05.jpg

Rocket_Rabbit_Retopo_01.jpg

Rocket_Rabbit_Retopo_Wire_01.jpg

Rocket_Rabbit_Retopo_Back_01.jpg

Rocket_Rabbit_Retopo_Back_Wire.jpg

Captain_A_Retopo_White_Render.jpg

Captain_A_Retopo_White_Wire.jpg

Art dump 2:

Captain_America_Render_Retopo_V2.jpgColossus_V3.jpgRender_Batman.jpgGlove_girl_in_exo.jpgViking_Anja_13.jpg

Attachments

Captain_America_Render_Retopo_V2.jpg

Render_Batman.jpg

Glove_girl_in_exo.jpg

Viking_Anja_13.jpg

Art dump 3:

HOTS_Render_01.jpgHOTS_Render_02.jpgHOTS_Render_03.jpgHOTS_Render_04.jpgHOTS_Render_Maps.jpgLink_Sword_Render_08.jpgLink_Sword_Render_08_Wire.jpgLink_Shield_Render_03.jpg

Attachments

HOTS_Render_01.jpg

HOTS_Render_02.jpg

HOTS_Render_03.jpg

HOTS_Render_04.jpg

HOTS_Render_Maps.jpg

Link_Sword_Render_08.jpg

Link_Sword_Render_08_Wire.jpg

Link_Shield_Render_03.jpg

here is some breakdowns:

You can see here the Viking Wip and my Renderman scene in Maya
For this kind of lighting I’m using 4 lights.

  • 2 blue side lights
  • 1 warm top light ( 50 degree)
  • 1 HDR light

Tutorial_HOTS.jpgThen_After.jpgViking_03.jpgViking_Maya.jpgThen.jpgViking.JPG

Attachments

Viking.JPG

Viking_03.jpg

Then.jpg

Then_After.jpg

Viking_Maya.jpg

Tutorial_HOTS.jpg

Very nice stylized style I really like your work!

Are you 3D printing them?

Thanks!
No I’m now printing them for the moment but I would like to do it once !

Download link —> https://gum.co/jnjC
Artstation link —> https://www.artstation.com/artwork/6Q4Bx
Stylized basemesh from a character that I did.

  • Eye Alpha
  • Zbrush UI
    I hope it will help some of you!

Basemesh_02.jpgBasemesh_03.jpgBasemesh_01.jpgBasemesh_04.jpgEye_Alpha.jpg

Attachments

Basemesh_02.jpg

Basemesh_03.jpg

Basemesh_01.jpg

Basemesh_04.jpg

Eye_Alpha.jpg

Tao Pai Pai WIP 1

Link to the video —> https://www.youtube.com/watch?v=Ay-UY6JTbF4Topaipai_Render_01_01.jpgTopaipai_Render_01_02.jpg

Attachments

Topaipai_Render_01_02.jpg

Topaipai_Render_01_01.jpg

Tao Pai Pai WIP 2
Link to the video —> https://www.youtube.com/watch?v=k2TPi-WaO20Topaipai_Render_02_01.jpgTopaipai_Render_02_02.jpg

Attachments

Topaipai_Render_02_02.jpg

Topaipai_Render_02_01.jpg

Tao Pai Pai WIP 3
Link to the video —> https://www.youtube.com/watch?v=-ElecAWzP_YTopaipai_Render_03_01.jpgTopaipai_Render_03_02.jpg

Attachments

Topaipai_Render_03_01.jpg

Topaipai_Render_03_02.jpg

Tao Pai Pai Renderman render 01Tao_Pai_Pai_Nuke_Render_05.jpgTao_Pai_Pai_Render_04.jpg

Attachments

Tao_Pai_Pai_Nuke_Render_05.jpg

Tao_Pai_Pai_Render_04.jpg

Tao_Pai_Pai_Render_06.jpgTao_Pai_Pai_Render_07.jpg

Video PART 1:
https://youtu.be/Ay-UY6JTbF4

Video PART 2:
https://youtu.be/k2TPi-WaO20

Video PART 3:
https://youtu.be/-ElecAWzP_Y

Tao Pai Pai sculpt that I started from my basemesh to download on Gumroad
Based on a Serge Birault’s Concept
I recorded all the sculpt process, videos below
The all sculpt process took me around 6 hours in Zbrush.
Then I used Renderman 21 for the render, around 2 hours.
After Renderman, I went in Nuke for a really quick compositing. 5min.
You will see in the videos that in order to achieve this sculpt style in Zbrush, I only use Move Brush, Orb Pinch, TrimDynamic, Topology Brush and some of the Inflate Brush. I also never use the regular smooth but only the Alternative smooth. But I never use brushes like Clay for example. These kind of brushes are terrible to keep a clean model.
There is 4 ligths in my renderman scene, I always start from a generic scene that I have created years ago now in order to always keep the same kind of render, as well as my Nuke scene. There is an HDRI, 2 blue sides lights and one orange top light.

Attachments

Tao_Pai_Pai_Render_06.jpg

Tao_Pai_Pai_Render_07.jpg

Hi Brice! Thank you for posting videos. It helps a lot! :slight_smile:

thanks to you men, I hope it will help a lot of you
cheers

Stylized Body Basemesh for Zbrush, perfect to start a male or female characterBasemesh_Body_01 copie.jpegBasemesh_Body_02.jpg

Attachments

Basemesh_Body_02.jpg

Basemesh_Body_01 copie.jpeg

How about adding thin blocks or cubes to the midsection for abs?

This is a very generous mesh you are providing Brice and I thank you for it. At just $1 it’s amazing value. Honestly, I think you should be charging more for your work.

Again, thank you and keep up the good work.

merci pour le partage et les videos, tres instructif !

Personal project

IMG_2752.jpg

Attachments

IMG_2752.jpg