ZBrushCentral

NPC Smith

This is my recent company work.
His job is blacksmith.
This character not use in game. For only steel shot image.
Final Render in Marmoset Toolbag 2
Enjoy my work~ :smiley:
Thanks

Link Here my Artstation https://www.artstation.com/artwork/lakRG

You can download hight resolution Hair textures

Copyright ⓒ 2017 ACTION SQUARE CO., LTD. All rights reserve

![NPC_Smith_00.jpg|1100x1600](upload://fjN6WugyArTNCVIKrONfPN76ef3.jpeg) ![NPC_Smith_01.jpg|1100x1600](upload://cRMVeDCNN4C33dLkroDUcTIO9r4.jpeg) ![NPC_Smith_02.jpg|1100x1600](upload://l1nKpzDKn01Xc4Zq3d8RJVZrNTt.jpeg) ![Face_00.jpg|1100x1600](upload://b3eBogkrb6Ab8ywhfPglzUXXgRQ.jpeg) ![Face_01.jpg|1100x1600](upload://vndLxgen9nK0YaSEeacPzImacQQ.jpeg) ![Face_02.jpg|1100x1600](upload://xqjuGiJxHybYivkDs5aZqgPSBdW.jpeg) ![Face_Collect.jpg|1100x957](upload://81Nn1aKXJv39UMbqJ7HhLjAfW9q.jpeg) ![Zbrush.jpg|1100x901](upload://iBQik4zwHPrv0HzDgViKfZbeM8v.jpeg)

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3 Likes

Fantastic character shots and break down . Great works!

WoW! Top Row ;-)!!!

Could i ask you, how exactly you make the fibers look like your alpha Texture??? Dont understand it :-/

Amazing work!!!.Thanks for Tuts

Great work! And big thanks for the workflow share : )

thank you!! :smiley:

You need to creat Fiber UV
Tool -> UV Map -> Creat -> FiberUV
put in alpha texture and turn on the Transparent

thank you for the saying so :smiley:

Amazing character. Thanks a lot for sharing your workflow.

Lol, I thought it was old Luke Skywalker from the thumbnail.
Fantastic job.

Very well done! Amazing work! Congrats!

like the way u used fibermesh (: thanks for sharing

Wow…the result’s so amazing. The head kind of reminds me of Mark Hamill’s!

finally a way with fibermesh in zbrush only to make hair in a wayi could try to understand :stuck_out_tongue:
still my hair looks strange but thanks to that examples i think i get the use of it

thank you for sharing the breakdowns. specially the hair workflow helped me a lot ! :slight_smile:

How come you went from doing the hair in zbrush fibremesh, but then seemed to rebuild it manually in 3ds max. The zbrush hairstyle looks a bit nicer overall
Nice piece though, good stuff