Thread: NPC Smith

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  1. #1

    Default NPC Smith

    This is my recent company work.
    His job is blacksmith.
    This character not use in game. For only steel shot image.
    Final Render in
    Marmoset Toolbag 2
    Enjoy my work~
    Thanks

    Link Here my Artstation https://www.artstation.com/artwork/lakRG

    You can download hight resolution Hair textures

    Copyright ⓒ 2017 ACTION SQUARE CO., LTD. All rights reserve

















    Last edited by jinhyunsuck; 02-01-17 at 12:13 AM. Reason: edit image

  2. #2

    Default NPC Smith WIP-00








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  3. #3

    Default NPC Smith WIP-01










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    Last edited by jinhyunsuck; 01-31-17 at 07:21 AM. Reason: Delete image

  4. #4
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    Default

    Fantastic character shots and break down . Great works!

  5. #5
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    WoW! Top Row ;-)!!!


    Could i ask you, how exactly you make the fibers look like your alpha Texture??? Dont understand it :-/

  6. #6
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    Amazing work!!!.Thanks for Tuts

  7. #7
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    Great work! And big thanks for the workflow share : )

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    thank you!!

  9. #9
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    You need to creat Fiber UV
    Tool -> UV Map -> Creat -> FiberUV
    put in alpha texture and turn on the Transparent

  10. #10
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    thank you for the saying so

  11. #11

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    Amazing character. Thanks a lot for sharing your workflow.
    *** ZSceneManager plugin *** (1.4 is released ! )
    (SubTool organizer in dedicated window, Folders, Multi-SubTools sculpting/posing/painting, and many more...)

  12. #12

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    Lol, I thought it was old Luke Skywalker from the thumbnail.
    Fantastic job.

  13. #13
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    Very well done! Amazing work! Congrats!

  14. #14
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    like the way u used fibermesh (: thanks for sharing

  15. #15
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    Wow...the result's so amazing. The head kind of reminds me of Mark Hamill's!

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