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How to apply a normal map within Zbrush.
I know how to create and then apply a displacement map in Zbrush. I also know how to create a normal map in Zbrush and have tested this normal map in Lightwave. Is there any way in which I can apply a normal map within Zbrush?
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Anything new abaut this (old) question? Can this be done in zbrush 3.1?
I'd like to know if if I can applay it and than change it a little?????
Thanks for any ansver.
Aleksander
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