ZBrushCentral

Sebastien Giroux Sketchbook

Hey guys,

Here is my latest 3d sculpt the spanish merman Conquistado C&C are welcome. It’s based on a concept of aquaman from Kenneth Rocafort. I am planning to do a texturing pass up next in substance then try out the sss of marmoset toolbag 3.:wink:
conquistado_zbrush_v2.jpg
conquistado_zbrush_v1.jpg
conquistado_zbrush_v3.jpg

Past Wips
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Attachments

5.jpg

conquistado_zbrush_v1.jpg

conquistado_zbrush_v2.jpg

1 Like

Okay first let me just say this sculpt/concept are awesome. But its is all… ALL!! Overshadowed by that glorious mustache!!!

Yes, this is looking wonderful. Especially the mustache. ; )

LOL:D I didn’t see that coming! Definitly that stache is probably the source of is mutation and power, a creature can have style right?

Thanks for comments guys!

hey sebastien!

really cool character. good job. i’m looking forward to see him all textured and even more fine.

-r

I don’t know which is more awesome, the sculpt, or Clintus Maximus’ priceless observation.

Spanish…merman…conquistador…
You’re a legend, dude :+1:small_orange_diamond:+1:small_orange_diamond:+1:

lol glad I made everybody giggle a bit. Seriously cant wait to see this guy finished. Hope he gets a touch of color!

Thanks guys for the kind words.

But I can’t take all the credits for the design I just did my own take on this concept in case you are curious from Kenneth Rocafort.

https://s-media-cache-ak0.pinimg.com…bb74478883.jpg

cheers,

Looks really cool Seb, yeah I like the mustachio in particular!

one word. amazing!

cool character!

Hey guys a old sketch I did 2 years ago to test out design and techniques.

zbrush_sketches_thumbv1.jpg
v1_v3.jpg
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Attachments

v1_v3.jpg

v1_v2.jpg

v1_v1.jpg

that the second sketch a I did pretty much at the same period back then.

enjoy! :slight_smile:

zbrush_sketches_thumbv2.jpg
v2_v3.jpg
v2_v2.jpg
v2_v1.jpg

Attachments

v2_v3.jpg

v2_v2.jpg

v2_v1.jpg

I had the pleasure of working on the S.A.S. faction for modern warfare remastered with the help of Markus Peekna.

Markus did the jacket, the lower body, the gas mask, the unzipped vest and gloves and we did both pouches.










Attachments

I had the chance to work on the Op For faction of the middle east with the help of Jean-Michel Theriault, Jonathan Rancourt, Stephane Rabattu and Jule Riou-Bourgeois.

final_screenshots_Arabs_Asad_V1.jpg
final_screenshots_Arabs_Surren_V1.jpg
final_screenshots_Arabs_Sadiq_V1.jpg
final_screenshots_Arabs_SurrenCoup_V1.jpg
final_screenshots_Arabs_Tariq_V1.jpg

Attachments

final_screenshots_Arabs_Asad_V1.jpg

final_screenshots_Arabs_Sadiq_V1.jpg

final_screenshots_Arabs_Surren_V1.jpg

final_screenshots_Arabs_SurrenCoup_V1.jpg

final_screenshots_Arabs_Tariq_V1.jpg

awesome job sculpting that cloth!

Grats on the top row Seb :smiley:

hey thx guys, even if I am posting it is a team effort not everything came from me .

cheers!

Hello,

To test out 3d printing with my good friend Bertrand Remondin I did various parts inspired by the Lobo concept art from Injustice created by the talented team at netherrealm studio.
That test wasn’t planned to be a completed character but at least a first try of what can be done and level of detail with various printers.

Not much but I hope you enjoy it cheers:)

lobo_final_v1a.jpg
lobo_final_v1c.jpg
lobo_final_keys_v1b.jpg
lobo_final_v2a.jpg
lobo_final_v2b.jpg
lobo_final_v2c.jpg
lobo_wip_v1.jpg
lobo_final_keys_v1.jpg

Attachments

lobo_final_keys_v1.jpg

lobo_final_keys_v1b.jpg

lobo_final_v1a.jpg

lobo_final_v1c.jpg

lobo_final_v2a.jpg

lobo_final_v2b.jpg

lobo_final_v2c.jpg

lobo_wip_v1.jpg