1. #1

    Default 2016 sketches and some

    Hi ZBC,

    here is a compilation of my 2016 sketches.

    most of them are done during lunch time at work and from home before sleeping. just to practice and get out of the box of production duties.

    often I refrain from any reference during the process (except the blue maynard face) especially on the human anatomy sketches (that is why most of them feel so hehe). my sketching time usually run from 1-2 hours sometimes I end u up to 4 hours.
    some of the ones with extra skin detailing i spen extra time with of course.

    Happy holidays!

    Leon











  2. #2

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  4. #4

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    Awesome work Leon. Keep it up. congrats for the toprow
    I am lucky to work with you in the same studio and team
    Rishikesh Nandlaskar
    3 D - A R T I S T
    Website /
    Showreel

    My ZbrushCentral Page


  5. #5
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    Yep congrats on top row! Well deserved!
    Happy ZBrushing! Greetings, Dominiek.



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    Bravo!

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    Thanks Rishi! team mates for 2 years always a pleasure to work with you my friend

  9. #9

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    Thank you guys! Very much appreciated

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    What a beautiful collection of sketches! Lovely.

  11. #11

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    Very nice sketches. I'm wondering like in the fish creature example, is that a zbrush render or another software. Just wondering what nice clay looking material you're using.

  12. #12

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    Thank you steve

    The rendered ones are in keyshot.

    Usually i decimate then just quickly import the mesh on my premade scene. Material on the fish in patricular was human skin with very low sss value.

    Hope that helps.

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    Dope thread my friend!!!

  15. #15
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    This is an landmark for those who cant grasp the intelligence of forms and light.
    Light can paint so beautifully in an very complex scene (film).Think first Toy story and the lighting we have in movies of 2016.

    Great artwork

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