I would like to start my showcase thread with few of characters I created for Shadow Warrior 2 game by Flying Wild Hog.
Concepts are painted by Pawel Swiezak, art direction by Pawel Libiszewski.
Highpoly sculpts are mostly made with Zbrush of course.
Highpoly renders made with Octane 3.0.
Textured ones are realtime ready characters oscilating in about 20k triangles polycount each.
It's a 1/3 of pack of characters I've made for SW, I will post more little later, because I'm going vacations
Any C&C appreciate!