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Hello....
Here's a Messiah Studio 2.0 quick test.
6 min render with three soft ray trace shadow spots and maximum antialiasing settings.
Cheers,
______________________
Gregg "T.Rex" Glezakos
3D Artist
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Finally!!!! Dont know if it's the complete resetup of the system or aL3891's setup...
but this time the displacemt worked...
additionally i tried to add a bone driven expression to see how the map would look alike... except the lazy skinning inside the mouth, and the fact the head wasn't modelled for such things in this region i find the result promising...
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Max 5.1 and VRay beta 1.45.70
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Good Displace Vray Beta!!
What settings??!!
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Hi Nekro3D,
Here is a screen capture of the displacement settings. Shift by average has the same affect as the -.25 shift with this displacement map. I also used global illumination and one target direct light.
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bisenberger could you post your scene?
I don't have the same result, I think it a scale issue wth the mesh and the units set up of Max
I test several times with this objet or personnal work and my result in Vray are far from perfect
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Hello...
Here's another test, this time using Lightwave 8.
Cheers,
_____________________
Gregg "T.Rex" Glezkos
3D Artist
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And another one with Messiah Studio 2 again, but this time with some more surfacing on and a biger render...
Cheers,
______________________
Gregg "T.Rex" Glezakos
3D Artist
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Hi all I took me like 3 hours to read all the treads but I made it Still I cant get the head model to render right in my 3D MAX6
There was 2 replys with the instructions and I did it although it didnt work here is my screen as you can see I checked "Use exsisting mapping" although when I rotate the displacment gizmo I se the changes on the Head. What am I doing wrong how do I set up the UV's? also when i change the strenght of the displacment it eather inflates or colapses.
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Don't you need to set V Tile to -1? And have you Meshsmoothed or otherwise subdivided the mesh?
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With respect to Poser 5, EXACTLY how did you manipulate the TIF file to get it to work properly? Saying "invert" alone is not enough to tell me whether you inverted the alpha channel or the vert/horiz position.
Same question for LW 8.
Thanks!!!
--Scot
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Thanks! bisenberger...
Testing Now configs in vray beta, LoL!
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