1. #1

    Default Petr Sokolov sketchbook

    Hi, Zbrushcentral!
    It is a great place for art. I learned here a lot about 3d and i saw here many beautiful works. Now, i'm very excited to share my own project!
    I'm really big fan of Medieval era. For a long time i wanted to do something of this mysterious period. The highpoly done in ZBrush, Max. I posed it in ZBrush with transpose master. For the beauty shot i made passes in ZBrush. Then, i blended all passes in Photoshop and did some tweaks. Hope you like it! The game res is comming)
    Thank you!

    Medieval Knight
















    https://www.artstation.com/artist/artpity
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  2. #2

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    Medieval Knight portrait








  3. #3
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    Oh wow. Turn out great man! congratz

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    Thank you!

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    mmmh...
    quite nice indeed, just some points that came to mind:

    -how does the visor fix itself to the helmet and not just flop around?

    -are those studs on the chest piece or fixtures for inner plates or the padding?

    -the mail on the aventail doesnt work i assume, rings appear stretched at the lower part compared to the top whereas the rings should just be further apart down there,
    however since that wouldnt work at such a width anymore you would probably have to use a horizontal direction of the link "chains"

    -dont the individual plates of the boot cover intersect with each other if you bend your foot in a walking movement?

    -really nice that you used a bit of padding underneath the helmet/coif/aventail combination

    -he needs a buckler or shield or somin with such a tiny sword, and obviously a damsel he can save

    model and all is really nice, these are just nitpicking bits in case anyone bothers with historical or practical realism

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    Fantastic,its my fav subject lol im working on a crusader knight at the moment,which is alot earlier than this knight,this is awesome mate love every bit of it,cant wait to see it textured,you have a new follower
    Be lucky,and if ya not lucky,dont get caught
    http://dolly40.deviantart.com/

  7. #7

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    jaysus
    Fonty
    Thank you, Guys, for your comments! Sorry for the long answer, i really don't know why i missed it earlier...
    -how does the visor fix itself to the helmet and not just flop around?
    nothing really special: the mount is very tight and it helps not to flop

    -are those studs on the chest piece or fixtures for inner plates or the padding?
    those studs are fixtures for inner plates

    -the mail on the aventail doesnt work i assume
    you are right, I simplified it a bit)
    dont the individual plates of the boot cover intersect with each other if you bend your foot in a walking movement?
    i guess not. This is how the bend looks like in real life

    -he needs a buckler or shield or somin with such a tiny sword, and obviously a damsel he can save
    it is two-handed sword. So, he hopes not to die because of his armor and fencing skill

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    cant wait to see it textured
    Thx, Fonty. I hope to finish before the new year)

  9. #9

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    Hi ZbrushCentral! Long time no see)
    But my low poly knight is finally done. I'm very happy to share it with the community!
    It was a long term project and i learned a lot from it. Character polycount is about 38K + sword 1,5K + cloth 2K. I used the metalness workflow. Textures: armor 8K, face 2K, sword 2K. I appreciate all my friends, who helped me with advice and motivation! And special thanks to Evgeny Molotskiy for awesome rig/skin of this knight and help with historical reconstruction!
    Thank you!

    retribution...












    Better quality pics here https://www.artstation.com/artwork/l4eqG
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    I live the attention to detail in this clearly well-referenced piece. I'm especially enamored with that section of chain mail, which is always a pain.
    -Scott
    Formerly Known As Bingo Jackson

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    So great!!Awesome work!
    Gengoart studio: Website | Artstation
    Personal WIP: Artstation | Twitter

  12. #12

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    Very cool work!
    Cheers,
    Selwy

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    • Quote Originally Posted by Spyndel
      I live the attention to detail in this clearly well-referenced piece. I'm especially enamored with that section of chain mail, which is always a pain.

    Thank you! To do the chainmail i used Slideknit for Max. It is very comfortably and no pain


    • Quote Originally Posted by Alexdai
      So great!!Awesome work!

    Thanks!


    • Quote Originally Posted by selwy
      Very cool work!

    Much appreciated! And big thanks to you for your awesome articles and anatomy refs!

  14. #14
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    Really good! Loved it!

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    Really good work! Real pleasure to dive in on all those details so nicely blended together.
    Comgrts

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