This project was made for demonstrate to CG technical college students in Japan Oct.2015. I had sculpt this for around 6 hours. And I demonstrated to them how to sculpt from the concept image in another day. Rendering in KeyShot, editing post effect and concept drawing in Photoshop.
Hello everyone. This character was made for the Sculpt Meister 2016 of the CEDEC. That is a famous game developers conference in Japan. And the Sculpt Meister is a live sculpting session of the CEDEC. Most parts of this character were made before the live performance. I made only right creature hand in the time. And then I upgraded him a little bit after that. The session thema was "Hero or Villain" so I made him as a hero former villain, It's kind of a dark hero. He breaks your day or he gives you a daybreak. It's up to you... Sculpting in ZBrush, texturing in ZBrush Poly paint, rendering in KeyShot and editing in Photoshop.
Hello everyone !
This project had been updated.
Added more details on clothes and modified shapes of his body.
Because I had a chance to make some bigger size render images for a video of the Sculpt Meister 2016.
The video will might be release soon. And then I'll let you know when it's released.