ZBrushCentral

Zbrush work

[FONT=Verdana]Hello everybody!
This is my last pice… Wolverine, personal concept.


I came up with this after watching one of Joe Menna´s videos. They are great! I recomend you to watch them.
Since I would love to get into the collectibles industry I decided to do something for that purpose.
The model was entirely done in Zbrush, render in Keyshot and final comp in Photoshop.

Hope you like it!
Critics and comments are welcome!

Wolverine_Final.jpg

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Wolverine_Final.jpg

cool work man , especially the sculpt of the arms !

I have just one suggestion , that will be cool if you had sculpt the bone/metal of the claw under the skin :slight_smile:

Hello.
After all this time here is the final render of a model I have been working on… “Cyclops” render as if it was a 3D print for collectibles.
What do you think?

I really enjoy working on it and learn a lot during the process.
The model was entirelly done inside Zbrush and model completely without symmetry.
Found that surface noise combined with uv and an alpha is a great tool to add fine details.

Model with ZBrush, render in 3DS Max with Vray and final comp in Photoshop.
Will upload some Zbrush BPR and a quick breackdown.

Moving to a new character. What do you think, which should I try? I was thinking in Green Arrow.

Regards.

Cyclops_01-2.jpgCyclops_02-2.jpgCyclops_03-2.jpgCyclops_04-2.jpgCyclops_05-2.JPGCyclops_06-2.JPGCyclops_09-2.jpgCyclops_closeup01-2.JPG

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Cyclops_01-2.jpg

Cyclops_02-2.jpg

Cyclops_03-2.jpg

Cyclops_04-2.jpg

Cyclops_05-2.JPG

Cyclops_06-2.JPG

Cyclops_09-2.jpg

Cyclops_closeup01-2.JPG

Here are some Zbrush BPR and a quick breackdown of the way I choose for doing this pice.
BPR_1.JPGBPR_2.JPGBPR_3.jpgBPR_4.JPGBPR_5.JPGBPR_6.JPGBPR_7.JPGBPR_8.jpgBPR_9.jpgBreackdown.jpg

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BPR_1.JPG

BPR_2.JPG

BPR_3.jpg

BPR_4.JPG

BPR_5.JPG

BPR_6.JPG

BPR_7.JPG

BPR_8.jpg

BPR_9.jpg

Breackdown.jpg

Very nice modeling. And the pose is perfect!

Hello everybody!
Here is a quick sculpt I made today!
Green Goblin!

What do you think?
GreenGoblin.jpg

Hello everybody, how are you?
I am amaze for all the great work that you all post here so I want to share with you my work too.
This is my last personal pice “The amazing Spiderman”.
What do you think? Looks like a collectible?
All the modeling, unwrapping and texturing was done entirely inside Zbrush.
Final render in 3DS Max with Vray and then comp in Photoshop.

This was a very fun project. Learn a lot of new tools and also helped me to improve my workflow.
Zmodeler is a great tool. You don´t have to leave Zbrush at all which I love!!!
This one really challenge my anatomy knowledge and I realize that I need to study a bunch more.

I want to thank you all for your suport.

If you want I can also post some Zrush screenshot showing the model from diferent angles. What do you say?

Spiderman_Final.jpg

Here is an other render that I found interesting. Only a rim light.

Closeup_Solo_Left.JPG

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Spiderman_Final.jpg

Closeup_Solo_Left.JPG

These are the Zbrush close ups.








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Great job on your Spiderman :+1:
Captured a comic book feeling and a sense of bullet time action with great style.

For the first time one of my pices will be print!!! Thank you Resin Mechanix!!!
Here is Cyclops 2.0
He is available for Pre-Order https://www.facebook.com/Resin-Mechanix-951693458310286/?fref=ts

Artstation: https://www.artstation.com/artwork/9ld1W

What do you think?
C&C are welcome.

Regards.

I am available for freelance.

3-4.jpg
Right.jpg
Back.jpg

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3-4.jpg

Right.jpg

Hello everybody,
A new model… SHOCKER!
He is going to be print by Resin Mechanix as part as his 1/7 scale figures.

All the modeling was done inside Zbrush. Render with Vray in 3DS Max and final comp in Photoshop.
Hope you like it!

Artstation: https://www.artstation.com/artwork/1Oqm2

I am available for freelance!

Shocker.jpg
Shocker2.jpg
Shocker3.jpg

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Shocker2.jpg

Hello eveyone!
These are the final renders for a character I´ve been working on.
I think Green Arrow is one of the most underrated characters in the DC Universe but… I really like it!
I learned a lot during the project, keep refining my anatomy knowledge and workflow.
The modeling, uv´s and texturing was entirely done in Zbrush. Rendered with Vray in 3DS Max and final composition in Photoshop.
I woul like to hear what you think about it and if there is something you might change!

I´m ready for a new challenge now!

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More Pictures!

Clay1.jpgClay2.jpgClay3.jpgClay4.jpgClay5.jpgZbrushCloseups1.jpgZbrushCloseups2.jpg

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Clay1.jpg

Clay2.jpg

Clay3.jpg

Clay4.jpg

Clay5.jpg

ZbrushCloseups1.jpg

ZbrushCloseups2.jpg

Hello!
This is a personal project I´ve been working on.
My tribute to Aquaman as if it were a collectible.
Was a very fun project.
All the modeling, unwrapping and texturing was done inside Zbrush; then decimated and render in 3DS Max with Vray. Final comp in Photoshop.
Hope you like it!
Let me know what you think about it.

Aquaman_Front_High.jpg

Aquaman_3-4L.JPG

Aquaman_3-4R.jpg

Aquaman_Back.jpg

Aquaman_Left.jpg

Aquaman_Right.jpg

Hair_Long.jpg

Alternate portrait and hand.

Hook.jpg

Hair_Short.jpg

Attachments

Aquaman_Front_High.jpg

Aquaman_3-4L.JPG

Aquaman_3-4R.jpg

Hair_Long.jpg

Aquaman_Back.jpg

Aquaman_Left.jpg

Aquaman_Right.jpg

Hair_Short.jpg

Hook.jpg

More Pictures:

LHand1.JPG
LHand2.JPG
LHand3.jpg
RHand1.JPG
RHand2.JPG
Port1.jpg
Port2.jpg
Port3.jpg
Port4.jpg

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Port1.jpg

Port2.jpg

Port3.jpg

Port4.jpg

excellent work

Mr.Kill - character concept

Awesome with your variation :+1:

virut mehtatruubluuTHANK YOU! REALLY ENJOY THIS PROJECT!

Hello!
Finally I´m able to show you a private commission I did. It will be produce as a 1/4 scale pice.
This is a character from the “Artifacts” comic series from Top Cow comics.
His name is Tom Judge.
It was a very fun and challenging project.
The modeling was done with Zbrush and 3DS Max, then render with Vray and final comp in Photoshop.
Hope you like it!












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