Page 8 of 8 FirstFirst ... 5678
Results 106 to 120 of 120
  1. #106
    Senior Member Follow User Gallery
    Join Date
    Jul 2007
    Location
    Escondido, California, USA
    Posts
    316

    Default

    dargelos wrote:
    Hey MegaCal...
    WOW, you used the picture of a cloudy sky as an elevation and then applied some filters on it? that's ver my cool!!!

    Thanks! I've always been fascinated with clouds. They are so random & varied naturally. No two are alike, so endless possibilities.
    These were from a single jpg, but need to try RAW and HDR (3 bracketed jpgs....one "right on" and 2 others, +/- 2ev).


    I haven't really worked on this for a while but I keep having ideas (and abandoning them shortly after).
    Some things I would like to add are:
    1. Create terrains from perlin noise and voronoi. I didn't do it before because it's actually pretty easy to get a plane in ZBrush and apply noise to it, you don't even have to apply it ,displace the geometry or have a highly subdivided plane. it's enough to let the noise show in your plane, fill the document with the tool and then exit edit mode. So I thought I wouldn't bother to do it but it's always better to do things with just one click...

    2. Some nice tools to make natural looking paths and roads...

    3. Importer for Arc ASCII Grid file format generated by OpenTopography.org so we have a way to directly import real world elevation data with a lot of detail, many regions are Bare-Earth , so no trees or building ( just the bare terrain data with crazy detail! ... I like this format simply because it works and I understand it jaja but file sizes are big.
    Sounds great!

  2. #107

    Default

    I would really like to work on it further.

  3. #108
    New Member Follow User Gallery
    Join Date
    Sep 2017
    Posts
    1

    Default 3d to 2.5

    Hi Ignacio, first of all, thank you for your grate plug-in, overall Im new to zBrush and been learning a lot, your plugin was easy and straight forward. I did run into an issue that you might know if it can be done or not...

    I imported my lo-res OBJ of my mountain with the exact shape I need it to be, I imported into my scene and view it from the top view, then I went into 2.5 mode and applied your plug-in, It worked great and start applying all the details which it did an excelent job it knew where the peaks of my mountain were. When I decided to press the make it 3d, it gave me back a flat volume in the shape of a rectangle... Is it possible or a work around to be able to use your plug-in to apply more detail to existing 3d geometry?

    Thanks for all!

    Fabio

  4. #109
    Senior Member Follow User Gallery
    Join Date
    Jul 2002
    Location
    USA
    Posts
    1,462

    Default REQUEST - Please Update TT for ZB2018

    It would awesome to use TerrainTools in ZBrush 2018
    sadicus | My Gumroad | w10 | nvidia GeForce 680M |
    Soft kitty, Warm kitty, Little ball of fur. Happy kitty, Sleepy kitty, Purr Purr Purr

  5. #110
    New Member Follow User Gallery
    Join Date
    Feb 2017
    Posts
    2

    Thumbs up Coool !!

    Awesomeness !!
    Thanks for the cool plugin and all your efforts are very well appreciated

  6. #111
    Senior Member Follow User Gallery
    Join Date
    Jul 2007
    Location
    Escondido, California, USA
    Posts
    316

    Default

    FYI, no problems so far using Terrain Tools in ZB2018 (Win64)
    I haven't tried all the bells & whistles yet, but so far, so good.




    TT terrain imported to VUE 2016

  7. #112
    Senior Member Follow User Gallery
    Join Date
    May 2007
    Location
    Bellevue,WA
    Posts
    494

    Default Zb2018

    So far the only issue I found in ZB2018 is the adjust height button because the taper deformation isn't working as it used to...
    I find that button pretty lame anyway and I don't think it should be there at all.
    I want to find some time to do an update... I already made a multithreaded version of some of the filters so they can run faster on bigger documents, more drops etc. They are looking good.
    Also I think I should simplify the usage of the filters because many of the variables are very obscure and hard to understand. At least I should do a better job explaining them.
    I would like to do some kind filter that would work on 3D meshes, not only for terrains but mostly for other stuff like a map for flow of water running over the surface of the 3D model and exported as a vertex mask, as we have cavity and peaks and valleys... I think it would be very good for texturing ...but that might even be a different Plugin.
    __________________________________________________

    My GumRoad

    ZTree
    Terrain Tools (OS X)
    Terrain Tools (Win x64)

  8. #113
    Senior Member Follow User Gallery
    Join Date
    Jul 2007
    Location
    Escondido, California, USA
    Posts
    316

    Default

    Hey dargelos,

    great that you're updating Terrain Tools, and making controls more intuitive.......really cool plugin!

  9. #114
    Senior Member Follow User Gallery
    Join Date
    May 2007
    Location
    Bellevue,WA
    Posts
    494

    Default Update

    I have updated Terrain Tools. Now the filters are multithreaded and should run a lot faster... they work better on bigger terrains. Also I added an importer to ASCII arc files so you can import real elevation data from sources like opentopography. Let me know if you find some bugs.
    __________________________________________________

    My GumRoad

    ZTree
    Terrain Tools (OS X)
    Terrain Tools (Win x64)

  10. #115
    Senior Member Follow User Gallery
    Join Date
    Jul 2007
    Location
    Escondido, California, USA
    Posts
    316

    Default

    Awesome!!
    Thanks for the update. I will try it asap, and hope to post something worth seeing later.

    Are the original video tutorials still relevant?

  11. #116

    Thumbs up

    Fantastico! Your Terrain Tools are running super fast now. Thank you a bunch for the update Ingnacio.

  12. #117

    Default

    Wow it's amazing more faster ! Thank's Good job !

  13. #118
    New Member Follow User Gallery
    Join Date
    Apr 2009
    Location
    AZ, US
    Posts
    2

    Default

    This is a really awesome tool. Exactly what I was needing for a project I'm working on. Thank you!

    I am having an issue I'm hoping you can help me with. Once the terrain is converted to 3D, if the tool is redrawn onto the canvas (ie Loading the tool to continue working on it), the landscape is squished along the Z axis into a long rectangle.
    Oddly, under Geometry > Size, it actually shows my original dimensions of X 2.0, Y 0.1, Z 2.0. If I scale Z up to 10, that seems to bring it back to the original size on the canvas, but then it's wrong when exporting.

    Is there any fix for this?

  14. #119
    Senior Member Follow User Gallery
    Join Date
    May 2007
    Location
    Bellevue,WA
    Posts
    494

    Default

    Convert to 3D is nothing more than applying a displacement to a plane. I believe the cause of the issue is Zbrush camera view is distorted for some reason. if the size is (X = 2 , Y = 1 (1 displacement factor) , Z= 2) everything seems to be fine with your model.
    what you can do if this problem persists is trying to apply the displacement manually. Divide a plane and go to tool:displacement and select the final result from your alpha menu.
    Also you can try to change the camera settings with this plugin to see if that fixes the problem.

    http://www.zbrushcentral.com/attachm...0&d=1480540234
    __________________________________________________

    My GumRoad

    ZTree
    Terrain Tools (OS X)
    Terrain Tools (Win x64)

  15. #120
    New Member Follow User Gallery
    Join Date
    Aug 2018
    Posts
    1

    Default how to buy it?

    Excellent addition, but how to buy it??? I from Russia, don't accept our cards gumroad, the error of the postal index writes! Where that this addition is even on sale? I want to give you money but I can't...

Page 8 of 8 FirstFirst ... 5678

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •