Greetings to all ZbrushCentral friends.It 's time to seriously study the anatomy, impossible to sculpt without.
I open this "diary", because I want to keep together, and in order, all my thoughts and studies about it.
In this way I can always consult this "guide", and maybe it will be helpful to people like me, trying to figure out where to start.
The goal is to design, store and then sculpt before the skeleton and then the muscles, dividing the figure into zones.
Is not the precision or to improve my drawing skills, initially I will be precise but I hope to improve and study.
I work with two books, Scott Spencer and Anatomy for Sculptor.
I also use https://human.biodigital.com/index.html Biodigital, for 3d studio.
I'm not a good sculptor, nor a good artist, but I will try to improve, perhaps with some good advice from those who know more than me.
Thank you in advance for all the advice and interventions if there are any, otherwise it will still be a "useful diary."
thank you.
Let's start with a a global shift anatomy. Hands and feet and legs will be treated separately.
PUPPETS IS NOT MINE, thank for sculptors.
first skeleton global studies
First muscolar annotations and studies
First important skeleton bones draw.
Start with sculpt and studies all bone .
Cranium sculpt for studies