1. #1

    Default Problem exporting

    I need help exporting this simple cube as obj with sculptris, for some reason its crashing when exporting as obj WITH VERTEX NORMALS checked (Important for me, thank you)

    http://www.4shared.com/file/_B0hq0eSce/Plat1.html


    EDIT 1: The cube was made in wings3d, it was working perfectly for me, suddenly it started crashing on obj export,
    tried with a cube from blender, getting the same results, however if i export the starting sphere mesh from sculptris there is no problem what so ever, can someone export the sculptris file with vertex normals for me?
    Would really appreciate it.. thank you!


    EDIT 2: Found a workaround for anyone with the same problem. create cube in wings3d, mark uv coordinates with roadkilluv and import to scuptris for painting only.
    This way there is no need to export OBJ in sculptris for its already uv coordinated, just paint and bump, export textures normals and bumps, skip obj export wich is what was cousing the problem for me.

    Thank You for sculptris, even though its alpha version is very useful must have 3d tool!
    Last edited by RastaManKing; 11-04-15 at 02:21 PM. Reason: Found Workaround

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