1. #1

    Default Fungi Study - Mycena Mushrooms

    Here is the completed Mycena mushroom model. I Started with dynamesh and used an array to create gills before merging them with cap and stipe (stem). I will attempt to decimate the meshes and render within Keyshot next.


  2. #2

    Default

    A nice sculpture, probably will be interesting render.

  3. #3

    Default

    Very inspiring! I'm new to Zbrush but trying to learn fast. I want to do some mushroom models, so it is great to see this here!

  4. #4

    Default

    Thanks guys! I will be attempting a render next. Just have to decimate the sculpts from 35 million polys, to something more manageable that I can bring into Maya or Keyshot.

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