1. #76

  2. #77

    Default Serpent God WIPS

    Hello friends here are all the wips for my original concept Serpent God, everything was done and started in Zbrush, with a bit of Maya, I also used 3d coat, Substance Painter, Xnormals, and Photoshop.

    Fredo Bernardo a.k.a. fluidcube
    3D Freelance Artist
    Digital Sculpting, 3D Modeling, Texturing
    http://www.fredoartviktor.com/
    fredobernardo88@gmail.com
    https://www.facebook.com/fredoartviktor/
    https://www.artstation.com/artist/fredo_bernardo



  3. #78

    Default Serpent God: Clay Renders

    Here are the BPR renders for the final sculpt, thank you for viewing and all comments are welcome

    Fredo Bernardo a.k.a. fluidcube
    3D Freelance Artist
    Digital Sculpting, 3D Modeling, Texturing
    http://www.fredoartviktor.com/
    fredobernardo88@gmail.com
    https://www.facebook.com/fredoartviktor/
    https://www.artstation.com/artist/fredo_bernardo



  4. #79

    Default Serpent God: Clay Renders

    More BPR renders for the final sculpt, thank you for viewing and all comments are welcome
    here's my website for better quality http://www.fredoartviktor.com/

    Fredo Bernardo a.k.a. fluidcube
    3D Freelance Artist
    Digital Sculpting, 3D Modeling, Texturing
    http://www.fredoartviktor.com/
    fredobernardo88@gmail.com
    https://www.facebook.com/fredoartviktor/
    https://www.artstation.com/artist/fredo_bernardo



  5. #80

    Default Serpent God: Pedestal

    Almost all props are sculpted and detailed in zbrush, a bit of maya, rendered in Octane

    thanks for view and feel free to comment http://www.fredoartviktor.com/

    Fredo Bernardo a.k.a. fluidcube
    3D Freelance Artist
    Digital Sculpting, 3D Modeling, Texturing
    http://www.fredoartviktor.com/
    fredobernardo88@gmail.com
    https://www.facebook.com/fredoartviktor/
    https://www.artstation.com/artist/fredo_bernardo



  6. #81

    Default Serpent God (Original Art)

    Here are the final artwork renders for this piece, I would love to hear your comments and cc to help me continue to better my art. Thank you all so much!!!
    (Zbrush, Substance Painter, PS, Octane Render)
    http://www.fredoartviktor.com/


    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Fredo Bernardo a.k.a. fluidcube
    3D Freelance Artist
    Digital Sculpting, 3D Modeling, Texturing
    http://www.fredoartviktor.com/
    fredobernardo88@gmail.com
    https://www.facebook.com/fredoartviktor/
    https://www.artstation.com/artist/fredo_bernardo



  7. #82

    Default Serpent God (Original Art)

    Here are the other final artwork images for concept art, I will very much appreciate if you'd drop a comment or cc to help me continue to better my art. Thank you all so much!!!
    (Zbrush, Substance Painter, PS, Octane Render)
    http://www.fredoartviktor.com/

    Fredo Bernardo a.k.a. fluidcube
    3D Freelance Artist
    Digital Sculpting, 3D Modeling, Texturing
    http://www.fredoartviktor.com/
    fredobernardo88@gmail.com
    https://www.facebook.com/fredoartviktor/
    https://www.artstation.com/artist/fredo_bernardo



  8. #83
    Senior Member Follow User Gallery
    Join Date
    Dec 2014
    Location
    San Diego, CA
    Posts
    732

    Default

    Holy Moly! Dig the scales, anatomy, mood and comp. Excellent project!

  9. #84

    Default

    impressive work !

  10. #85
    Member Follow User Gallery
    Join Date
    Dec 2006
    Posts
    65

    Default

    amazing sculpt. I totally can imagine this serpent god in a god of war game.
    How did you do those crazy scales?
    Nano meshes?

  11. #86
    New Member Follow User Gallery
    Join Date
    May 2016
    Location
    Germany
    Posts
    20

    Default

    damn freak amazing work - i can feel the hours that you had to put in this piece

  12. #87

    Default

    Hello guys,

    Sorry for the late reply, thank you all for the kind and encouraging comments You're all awesome! for the scales, I just used insert mesh curve brush.
    Fredo Bernardo a.k.a. fluidcube
    3D Freelance Artist
    Digital Sculpting, 3D Modeling, Texturing
    http://www.fredoartviktor.com/
    fredobernardo88@gmail.com
    https://www.facebook.com/fredoartviktor/
    https://www.artstation.com/artist/fredo_bernardo



  13. #88

    Default Lion-O: Clay Renders




    made with Zbrush , Keyshot and Photoshop

    Based on the very cool concept art by Adriano Batista.
    Special thanks to my friend Ante Doricic, character artist,
    for sharing creative ideas especially when creating the clawshield gems,
    the base plus the floating rocks
    Fredo Bernardo a.k.a. fluidcube
    3D Freelance Artist
    Digital Sculpting, 3D Modeling, Texturing
    http://www.fredoartviktor.com/
    fredobernardo88@gmail.com
    https://www.facebook.com/fredoartviktor/
    https://www.artstation.com/artist/fredo_bernardo



  14. #89

    Default Lion-O: Lord of the Thundercats





    made with Zbrush , Keyshot and Photoshop
    Based on the very cool concept art by Adriano Batista.
    Special thanks to my friend Ante Doricic, character artist,
    for sharing creative ideas especially when creating the clawshield gems,
    the base plus the floating rocks
    Fredo Bernardo a.k.a. fluidcube
    3D Freelance Artist
    Digital Sculpting, 3D Modeling, Texturing
    http://www.fredoartviktor.com/
    fredobernardo88@gmail.com
    https://www.facebook.com/fredoartviktor/
    https://www.artstation.com/artist/fredo_bernardo



  15. #90

    Default Dragon Pillar

    hi-res sculpt made for Bushi Network Technology's VR game. (zbrush, keyshot render)
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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ID:	527271  
    Fredo Bernardo a.k.a. fluidcube
    3D Freelance Artist
    Digital Sculpting, 3D Modeling, Texturing
    http://www.fredoartviktor.com/
    fredobernardo88@gmail.com
    https://www.facebook.com/fredoartviktor/
    https://www.artstation.com/artist/fredo_bernardo



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