Modelled and posed in ZBrush, shaders and rendering with Maya/V-Ray. Comments welcome.
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Very useful and effective work. How many times it takes to do?
Thanks, As always, lots of render / sculpt iterations (I lost count - 20 to 30) before finally accepting defeat!
very beautiful …congratulations puts some of the process
That image almost pops off the screen. Great work, well done.
Thanks for the kind words - I will try to find some time to post some more info on workflow