In March of 2011, hot on the heels of the title’s release we were pleased to bring you an interview with the art wizards at BioWare that worked on Dragon Age 2. Six months before that we also posted an interview with them regarding Dragon Age: Origins. Both got rave responses from the community, so we have been eagerly awaiting the opportunity to talk with them about Dragon Age: Inquisition!
Obviously, it wound up being a long wait. DA:I was built on a new engine (Frostbite) and was also the first BioWare title to come out for the new generation of consoles: Playstation 3 and Xbox One. As if that wasn’t enough, this game wound up being the biggest one yet with more to do and more to see than both of its predecessors put together.
The wait has been worth it! Today we are extremely pleased to be able to present our newest interview with the BioWare team. Please join us in welcoming Shane Hawco and all the rest back to ZBrushCentral! We hope that you enjoy reading the interview as much as we’ve enjoyed putting it together!
SPOILER ALERT: This interview does contain a few spoilers regarding the game’s story. If you haven’t played the game yet and don’t want any secrets revealed ahead of time, we recommend waiting until you’ve finished your first playthrough before reading the interview.
Here’s a sampler of the many images that you’ll find. You can view them in high resolution from the interview pages.
Many thanks to Shane, Aaron, Francis, Patrik, Graham, Uri, Ramil and Rion! We are so appreciative of the time and effort you put into getting this interview ready, even while working on the newest DLC. We are also delighted that you shared some content with us before it becomes available to see anywhere else!
Pixologic would also like to extend our thanks to BioWare and Electronic Arts for having consented to sharing this interview with the ZBrush community.
Use this thread to discuss the interview!
And look for more artwork from the BioWare team!
Be sure to also check out our many past interviews, which can be found in the ZBrush Artist Interviews forum and the User Stories page at the Pixologic website.