Ok for the first time I made a full body model of a Godzilla design and I did my usual Zremesher and Project All to link all of my subtools (the head and hands) as one. Usually once im done with Zremesher I would get a very smooth low poly count design. FOr some reason Im getting this weird pixel look in the face area of my model…
Pixels on the face after I Dynamesh and Zremesher and Project all…This never happened before…
Can someone give me a way to help smooth this area of the face out? this is so weird because this has never happened before. Btw im still learning this program.
What’s another method of using Zbrush so I can smooth out the pixels
Thanks