ZBrushCentral

Help!!..... Zremesher acting weird

Ok for the first time I made a full body model of a Godzilla design and I did my usual Zremesher and Project All to link all of my subtools (the head and hands) as one. Usually once im done with Zremesher I would get a very smooth low poly count design. FOr some reason Im getting this weird pixel look in the face area of my model…

Pixels on the face after I Dynamesh and Zremesher and Project all…This never happened before…

Can someone give me a way to help smooth this area of the face out? this is so weird because this has never happened before. Btw im still learning this program.

What’s another method of using Zbrush so I can smooth out the pixels

Thanks

Attachments

godzilla help 1.jpg

godzilla help 2.jpg

Any suggestions at all? How can I avoid this happening?..I’m sorry that I am not more specific explaining my issue, only because im still learning.

In the beginning there is Document size. What you see displayed (the Canvas) will depend on the Width and Height settings. The number of points in your model is another factor that’s right up there. Smoothing and blending are easy.