I finished my model and now I have a mystery hair on the rear of the front leg and I don't know how to get rid of it. I've tried the reduce, smooth and flatten options. Is there a way to remove this?
I was working on another model when I tried to turn off the symmetry and again, I got the "too many triangles attached to an edge. The model itself doesn't really have a lot of angles and is a single piece of clay. Upon inspection of the interior however, I noticed an extra section inside the model as well as a small "hair" (once again) on the outside near the same spot. So I have two questions. One, how can I avoid making this mistake again and two, how can I fix it? I'm hoping someone can help me.
If it helps, I also saved the sculpt as .obj as well as .sc1.