ZBrushCentral

Art Dump - Warmachine Tactics - Characters (movie/tutorial Pg2/Pg3)

Video Notes and Resources added on page 2 and page 3

Hi there fellow artists ,here are some of the characters done for Warmachine Tactics - www.warmachinetactics.com . The game was launched a few weeks back, and now we can share some of our work with you.

It was a pleasure to work on the project, and found the character concepts and visual style quite interesting and appealing.

We hope you’ll enjoy this.

Butcher - Khadoran Epic Warcaster

01butcher_02.jpg
01butcher_03.jpg

higher res image
http://www.paultosca.com/wmt/01butcher_02.jpg

t_butcher_03.jpg
higher res image
http://www.paultosca.com/wmt/t_butcher_03.jpg

Attachments

01butcher_02.jpg

01butcher_03.jpg

t_butcher_03.jpg

really nice sculpt man :slight_smile:
how long did it take?

Hi guys.

My name is Claudiu Tanasie, and i worked with Paul ( and other talented artists) on Warmachine: Tactics.

Here are some of the characters i worked on.

Extreme Crusader - Protectorate of Menoth:
Crusader_Highpoly_01.jpg
Crusader_Lowpoly_01.jpg

Extreme Kreoss - Protectorate of Menoth:
ExKreoss_Highpoly_01.jpg
ExKreoss_Lowpoly_01.jpg

Attachments

Crusader_Highpoly_01.jpg

Crusader_Lowpoly_01.jpg

ExKreoss_Highpoly_01.jpg

ExKreoss_Lowpoly_01.jpg

Mangler - Mercenaries:


Attachments

Sorscha - Khadoran Warcaster

09SorschaZ2.jpg
09SorschaZ1.jpg

higher res image
http://www.paultosca.com/wmt/09SorschaZ1.jpg

Attachments

09SorschaZ1.jpg

09SorschaZ2.jpg

Siege - Cygnar Warcaster

siege1.jpg
siege2.jpg

higher res image
http://www.paultosca.com/wmt/16SiegeZ1.jpg

and extreme variant

siege3.jpg
siege4.jpg

higher res image
http://www.paultosca.com/wmt/15SiegeExtremeZ1.jpg

Attachments

siege1.jpg

siege2.jpg

siege3.jpg

siege4.jpg

Greygore Boomhowler - Trollkin Mercenary

greygore1.jpg
greygore2.jpg
higher res image
http://www.paultosca.com/wmt/05GreygoreBoomhowler_Z1.jpg

Epic Feora - Protectorate Warcaster

feora1.jpg
feora2.jpg
higher res image
http://www.paultosca.com/wmt/17FeoraZ1.jpg

feora3.jpg

Attachments

greygore1.jpg

greygore2.jpg

feora2.jpg

feora3.jpg

Asphyxious - Cryx Warcaster

Asphyxious01.jpg
Asphyxious02.jpg
higher res image
http://www.paultosca.com/wmt/04Asphyxious_01.jpg

Asphyxious03.jpg

extreme version

Asphyxious04.jpg
Asphyxious05.jpg
higher res image
http://www.paultosca.com/wmt/03AsphyxiousExtreme_01.jpg

Attachments

Asphyxious01.jpg

Asphyxious02.jpg

Asphyxious03.jpg

Asphyxious04.jpg

Asphyxious05.jpg

Beautiful Sculpts! ; Thanks for sharing!

this is some awesome stuff

This will soon be on the top row for sure. :+1:

Great work guys ! :wink: Superb details on the characters

Damn…just…awesome!!

EDIT: Would you guys explain how you got the nice renders, just BPR or…?

awesome,

thanks guys :slight_smile:

T0rch Damn…just…awesome!!

EDIT: Would you guys explain how you got the nice renders, just BPR or…?

Some renders are made in Zbrush with BPR, some in Marmoset and some in Maya with Mental Ray. They were made at different times so we used what was most convenient at that moment.
For my renders i try to get a good lighting setup, with a good balance between light and dark, and i make sure the lights cast shadows that describe the volumes as best as possible( and don’t fight with each other ). I used Mental Ray because i had some previous experience and it was the quickest to get a good result at the time. I also used render layers to get some additional control over the final render. Hope it helps.

  • Claudiu

First thank you for all the kind words and we are honored by the top row selection.

To answer some of the questions:

Fynn :how long did it take?

I will specify my own timeframes for these as everyone was allowed to pretty much work on their own pace on this project , as long as the models reach the desired level of detail etc.
Most of the characters showcased here are warcasters ,so they are more important than regular units, and i usually spent around 10-12 days on them.

T0rchWould you guys explain how you got the nice renders, just BPR or…?

My renders are default BPR settings in Zbrush (for the high version) … and maya viewport2 for the ingame shots

Also someone asked me on PM how we did the chainmail on the models:
How you make the coin scale on skirt(Asphyxious - Cryx Warcaster) ?

I will post the answer here as well in case someone else might find it useful.

The credits for the workflow on chainmail go to Claudiu, he implemented it on some of the first models and then was carried over.
Here is a youtube video ,some of the other artists working on the same project asked about the approach as well and i have done at the time a video that explains the main ideas ( i hope you will understand through my not so good english :slight_smile: )
the chainmail on Extreme Kreoss is a way better example on what you can achieve with this approach
This is for maya but most likely similar steps can be taken in max or what have you.

Outstanding work guys, really enjoyed looking through them - will be saving some to the inspiration folder for sure! Great video on the maille technique too. I am really liking the chunky style of the armour you guys have got going on for this game - very cool.

Below are some rough video notes on the character workflow process used; I started early on the project and was tasked to compile some notes on the character pipeline.

I am sharing these in case they might be useful to someone starting in the business etc…

These are intended for intermediate to advanced users that already know their tools of trade ( maya,zbrush,photoshop etc) and were done merely with the idea to keep the same approach / workflow at developing characters for this project, so think of them as bits and pieces of information,tips and what not.
Also bear in mind that some of the info might be now obsolete or less useful as newer software versions have appeared that solved some of the issues we have encountered at the time.
That being said here are the links:

https://youtu.be/KwjqvNXvI9w
https://youtu.be/dS3iGrNVThk
https://youtu.be/wTH9wVwYeBg
https://youtu.be/Plk8kv15GEc
https://youtu.be/yTaaf7Jv-TE
https://youtu.be/FaFNBXy4JgQ
https://youtu.be/yGWB8XG3nCw

Also some resources i have made available for everyone to download,test and use as they see fit:

zbrush brushes
http://paultosca.com/wmt/zbrushes.rar
zbrushes.jpg

photoshop brushes

http://paultosca.com/wmt/ps_brushes.rar
ps_brushes.jpg

photoshop patterns
http://paultosca.com/wmt/ps_patterns.rar
ps_patterns.jpg

Feel free to share the presets or videos with your friends , post them to other forums, websites etc … I am merely trying to give back a little to the community for all these past years when i found so much free resources/info and what not on these forums.

Hope this helps,
Paul

Attachments

ps_brushes.jpg

ps_patterns.jpg

zbrushes.jpg

fantastic works, and really really nice to share all those vids and stuffs :slight_smile: thank you sir :+1:

Great stuff Paul and Claudiu and thanks a lot for the videos! Cograts for Top Row!