Hi all.
Unfortunately I have been under NDA for so long, but now I can show you some of the work I did on Esben Toft's film "Beyond Beyond". I was lead- modeler and groomer on this production and I used Zbrush on all of my assets. The other modelers also used Zbrush, but more for surfacing. I used it from scratch on one of the characters and Also used it to knock up a bunch of props and locations. With this style, Zbrush is perfect to sculpt in damage and to bend up wood and rock.
I also had to build a bunch of modules for the other modelers to work with so they could build the city. You can see the characters fly through the city in the trailer:
http://www.youtube.com/watch?v=Y93jJchY4nw
Here are some behind the scenes assets I was working on along with the feather king (rabbit bird creature). I groomed all of the characters, and wanted to include them here to show off some of the great work Kristian Rydberg did with Zbrush here as well
cheers,