ZBrushCentral

Pascal ACKERMANN - SketchBook

Hello everybody,
I’m starting my first sketchbook here !
I’ll post here shetches and finals works, I hope you’ll like ! :smiley:

Ok let’s start ! :small_orange_diamond:
( Concept by Jordu Schell )

Attachments

SB_head2_0.jpg

Head1_05.jpgHead1_07.jpg

No reallly finished, just zbrush speed sculpting.

Hello,
today I would like to share with you a Fan Art of the fantastic Manga Noritaka !!

1Nori_final1.jpg1Nori_final3.jpg

1Nori_final4.jpg

Hotei :

Excellent! love the manga, really well execute:+1:

thanks M-Wicz , I like thundercat too :slight_smile:


Head_KS2-1.jpg

Nori_KS0.jpg

Hi all,
this time I would like to create a video game character based on the concept of this fantastic artist : CHOI KEUN-HOON ( DDDDAK )
This is the scult, need the retopo now :slight_smile:


closer view ( need head details again … )

awesome works man.very dynamic pose for those fighters.keep rocking.;);):wink:

thanks diablo, very glad you like, this is a fast render in Vray of the decimate model :

Hello all !
After a very long process ( retopology, baking all subtools into low poly mesh, UV etc … )
I’ve someting to show … in MARMOSET :slight_smile:
retopo.jpgscreenshot018.jpgscreenshot010.jpgscreenshot012.jpg

Now, I’ve to finaliez the texture and some light setup .
That’s very fun to work in real time !!

Attachments

screenshot009.jpg

Looks fantastic buddy.did you use DDO? or you made the spec & gloss maps by hand? because those leather parts are great.keep it up.;);):wink:

Hey Diablo, soory I’ve not see your question !
I’ve not use DDO, all is by hand with Xnormal with Normal map, AO, AO with a floor and self Shadow ( 3dsmax ), then I convert normal map to cavity with Xnormal plugin in PS in differents presets.
Here some screens with shader setup :

man this one looks even much much better.keep up the great works.;);):wink:

Thanks Diablo, begin to be cool, here first pose test :wink:

screenshot065.jpg

Attachments

screenshot064.jpg

Final render I guess …:

Cam_near.jpgCam_far1.jpgCam_far.jpg

Attachments

Cam_near.jpg

great piece of work.keep it up.;):wink:

Excellent !!!