1. #1
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    Default Gotferdom's Sketchbook

    Hi everyone,

    I haven't posted anything since the Dragon ball challenge and i like the idea of creating a sketchbook here to put all my work.

    So here's some of my previous as well as new work (Ganondorf) that i just finished yesterday.

    Hope you will like them


  2. #2
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    Default

    And here's the sculpt version without texture fro some of them.


  3. #3
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    Default Cowboy

    A quick project done in a few days. I have trying to make something different that i usually do in terms of design and format.
    I thought this illustration would look and fit nicely on a skateboard deck so i have made a mockup with it as well.


  4. #4
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    Default Bishamon


    My redesign of Bishamon from the Darkstalker game.
    I started this model a few years ago for a contest and then thought i lost it in an Hd failure...but found it back and decided to finally finish this image. The modeling has been done in Zbrush and 3dsMax and rendered with Vray and Photoshop.



  5. #5
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    Default Rhino

    Hi guys,

    A quick sculpt done of course in Zbrush and render in Keyshot.
    Concept from the awesome Creature Box.


  6. #6
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    Video Joker bust

    Hi everyone, here's my latest image, a bust of the Joker, below is the 2 parts timelapse i recorded while creating this model.
    Everything has been done in ZBrush and Photoshop.

    Hope you like it





  7. #7
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    Default Broccoli man

    A quick sculpt to finish the week, Broccoli man done in ZBrush ,keyshot and Photoshop.

  8. #8
    Senior Member Follow User Gallery
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    Default

    hahaha Fantastic!
    -
    Christian Rambow

    www.art-3d.com

  9. #9
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    Default Enutrof-Dofus

    Enutrof is a character from the game "Dofus" from Ankama and this design has been inspired by Kim Etinoff.
    Zbrush has been used for all the sculpting and texturing, then decimated and exported to 3dsMax for rendering with Vray and some adjustment in Photoshop.



  10. #10
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    Default Qunari

    Qunari character created in Zbrush for the sculpting and texturing and 3dsMax and Vray for the render. Some adjustments in Photoshop.




  11. #11
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    Default FlanMan Toy Design

    Quick toy design between 2 bigger projects, FlanMan



  12. #12
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    Default The Journey

    Final render for the ArtStation challenge.
    Sculpting and texturing mostly done using Zbrush, render in 3dsMax with Vray and some small adjustment in Photoshop.

    Hope you like it




  13. #13
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    Video Timelapse

    Here's the 4 parts timelapse of the making of my latest image : The Journey.
    Hope you like it








  14. #14
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    Default Burai Fighter Tribute

    Tribute of one of the very first game i own on the good old Gameboy some 26 years ago...
    Modeling done in Zbrush , rendered in Keyshot with some adjustment in Photoshop.


    I wanted to give a clean and simple look for the rendering, as they were toys with some very bright colors.

  15. #15
    Pixologic - Thomas Follow User Gallery
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    Default

    Very nice, it looks way better as a large image!
    Pixologic official: Blog | ZBrushLive | Twitter | Facebook | Instagram | Discord
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    My personal 3D - 3D Printing blog: polysculpt.com

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