1. #1

    Default afisher's Sketchbook

    Hey everyone
    I decided to create a new sketchbook. To kick it off, here's something I finally got around to finishing. Rendered in Marmoset Toolbag 2.
    The hardsurface and cloth elements were mostly textured in the new Quixel suite. The skin was mainly polypainted (see timelapse below). Let me know if you guys have any questions. Hope you like it. Thanks guys!





    Zbrush screenshots:



    Timelapses:

    Zbrush sculpt-



    Head Polypainting-

    Freelance Character Artist
    afisher.com.au
    Sketchbook

  2. #2
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    Really excellent work! Looks like a very promising start to your sketchbook. I like the time-lapse videos, too!
    "We are living on this planet as if we had another one to go to." - unknown


  3. #3
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    Looks awesome man, great piece!
    .:. Henrique Naspolini
    .:. 3D Character Artist

    Portfolio online
    ZBC Thread #1
    ZBC Thread #2

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    Very nicely done all-around. Congrats.
    Available for freelance

    Linkedin: http://ca.linkedin.com/in/francisbb/
    Portfolio: http://the7thbough.com

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    oh hey, I remember watching the timelapse for this guy some time ago, trying to suss out the secrets of hard-edge modeling in zbrush (still trying). Turned out great! But that Tywin, man -- even to this day, every so often I watch the timelapse again, and wonder at the growing awesomeness as the sculpt progresses... While I'm at it, that dishonored fellow is fantastic also.

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    Excellent work.

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    good stuff, very clean

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    very good work....
    HoOman Raad
    hooman.artstation.com

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    Webhead: Thanks man!
    henriquedw: Thanks Henrique
    Francis Bezooyen: Cheers Francis
    nagulov: haha thanks a lot mate. Glad you like them
    Sebastian Galvis: Cheers
    Intervain: Thanks Magdalena
    HoOman: Thanks mate
    Freelance Character Artist
    afisher.com.au
    Sketchbook

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    One small question if I may -- during the hard edge sculpting, at several places (eg @11:40) you mask an area, then invert and transpose inwards -- I was wondering, how do you keep the newly created 'inner walls' so clean? ctrl + transpose? New polygroup + smooth by features? Seems simple to do, yet I can't get good results, there's always some wobble. Thanks!

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    Nice work . where can i get those alphas and reference photos that you used in polypainting video?

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    Absolutely killer man! thanks for sharing the vids too - super insightful

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    inspirational work, Adam....
    Nirmalendu Paul
    Character and Concept Artist at Ubisoft, India
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    Amazing Work !
    and Thanks for sharing time lapse of your workflow !!
    AVAILABLE FOR FREELANCE

    MY ARTSTATION

    MY BLOGSPOT

    /////////////////////////



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    Excellent works, adam. Already saw your tywin lanister timelapse on utube. greatjob
    like the darkelf assasin on your page very much, too

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