1. #151
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    Cavity Mask + Inflate brush

    Would like to share one new layer I implemented on this character meanwhile sculpting and made a big difference in terms of breaking speculars and adding more variation.

    The idea is to have enough variation on the skin using the displacement maps from texturing XYZ. Unfortunately is not enough, that is why is needed some extra love on the skin, giving several passes.

    The new pass I implemented was "inflate". The idea is to bump certain areas where the skin is more dramatic, like cheeks and jowls. Eventually on the final render this extra bump helps a lot to break the speculars and give more realism.

    1. Mask by Cavity

    2. Blur Mask

    3. Sharp Mask. I found out an extra sharp can help in certain occasions

    4. With a very low Zintensity get the inflate brush and go around those areas where is needed.


  2. #152
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    Oh man you just keep killing it, Marlon! Awesome work, keep it coming!

  3. #153
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    @alec2002 @CGPT Thanks guys!

  4. #154
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    Hi guys,

    Finalized likeness in Zbrush. First time I play with PBR renders. Hope you like it. C&C more than welcome!

    Artstation: https://www.artstation.com/artwork/vWgYa




  5. #155
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    O-Ren Ishii - Lucy liu

    Artstation: https://www.artstation.com/artwork/Y0kqq
    Instagram: https://www.instagram.com/mrnunez/

    Lately I have been studying facial anatomy a lot! Dig all the Scott eaton facial course + other tutorials I found and finally got to understand it better:

    Hope you guys like it!




  6. #156
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    Great work

  7. #157
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    @artist.ae609 thanks!

  8. #158
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    Likeness from actor Barkhad Abdi. I saw him already in a good bunch of movies...and to be honest, he has one of these skull shapes you want to analize. Couldnt help it

    Artstation: https://www.artstation.com/artwork/by5go




  9. #159
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    Default kiarash tamizkar

    absolutely great job,well done

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    excellent Marlon!! bravo

  11. #161
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    awesome work

  12. #162
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    Many thanks guys!

  13. #163
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    I had the privilage to be part of the beta testing of the new Zbrush 2018. Thanks to the guys from Pixologic for letting me be part of it.Hope you guys ike it, playing with Project primitives is super fun












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  14. #164
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    Just a great piece Marlon. Thank you for posting Organic Champ.

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    Thanks to you Paul for letting me be part of it!

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