1. #61
    Senior Member Follow User Gallery
    Join Date
    Sep 2005
    Location
    Montreal
    Posts
    2,010

    Thumbs up

    Love this one, saw him on AS before. The boots are great! Really well textured

  2. #62

    Default

    Hi,
    The head sculpted in ZBrush and final images rendered in 3ds Max with Mental Ray. I painted detailed SSS textures to building the right skin shader. The head has detailed geometry with great edge flow that appropriate for facial rigging and animation. For this character I used the face of Vincent Cassel the French actor as reference.
    Andor Kollar - Character Artist
    www.kollarandor.com



  3. #63

    Default

    Anatomy of a zombie, sculpted in ZBrush and rendered in Keyshot
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    Andor Kollar - Character Artist
    www.kollarandor.com



  4. #64

    Default

    image changed
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    Andor Kollar - Character Artist
    www.kollarandor.com



  5. #65

    Default

    Thank you the featured image!
    Andor Kollar - Character Artist
    www.kollarandor.com



  6. #66

    Default

    I changed the noise on body, now looks better
    Andor Kollar - Character Artist
    www.kollarandor.com



  7. #67

    Default

    Andor Kollar - Character Artist
    www.kollarandor.com



  8. #68

    Thumbs up

    great work and render it's much better without the easily noticable tiling bump texture

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