1. #61
    Senior Member Follow User Gallery
    Join Date
    Sep 2005
    Location
    Montreal
    Posts
    2,033

    Thumbs up

    Love this one, saw him on AS before. The boots are great! Really well textured

  2. #62

    Default

    Hi,
    The head sculpted in ZBrush and final images rendered in 3ds Max with Mental Ray. I painted detailed SSS textures to building the right skin shader. The head has detailed geometry with great edge flow that appropriate for facial rigging and animation. For this character I used the face of Vincent Cassel the French actor as reference.
    Andor Kollar - Character Artist
    www.kollarandor.com
    ArtStation Sketchbook


  3. #63

    Default

    Anatomy of a zombie, sculpted in ZBrush and rendered in Keyshot
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    Andor Kollar - Character Artist
    www.kollarandor.com
    ArtStation Sketchbook


  4. #64

    Default

    image changed
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    Andor Kollar - Character Artist
    www.kollarandor.com
    ArtStation Sketchbook


  5. #65

    Default

    Thank you the featured image!
    Andor Kollar - Character Artist
    www.kollarandor.com
    ArtStation Sketchbook


  6. #66

    Default

    I changed the noise on body, now looks better
    Andor Kollar - Character Artist
    www.kollarandor.com
    ArtStation Sketchbook


  7. #67

  8. #68

    Thumbs up

    great work and render it's much better without the easily noticable tiling bump texture

  9. #69

    Default

    Hi,
    Here is a presentation video of the Characters in Maya and ZBrush

    Fragonard, The Swing's Characters in 3d - ZBrush Sculpting and Maya

    There is a Maya and ZBrush viewport presentation from the characters of the Swing. This is an art project for a re-vision of the 1767 painting by Jean-Honore Fragonard.
    I simulated the base of the Men's costumes in Marvelous Designer, then I detailed them in ZBrush. Also I sculpted the hands, heads in ZBrush, for Lady I used the face of Elle Fanning as reference, for old man I used the face of Jonathan Pryce as reference. To making the hair, eyebrow and eyelash I used the powerful Maya XGen. I created the ropes in 3ds Max.

    Soon I will upload ZBrush screenshots



    Andor Kollar - Character Artist
    www.kollarandor.com
    ArtStation Sketchbook


  10. #70

    Default

    There is a ZBrush renders from the Old Man character of the Swing project. This is an great art project for a 3d re-vision of the famous 1767 painting by Jean-Honore Fragonard. Firstly I captured a lot of reference images from the 18th century’s aristocrat costumes and wigs. I made the sewing pattern of justacorps jacket, the vest, the pants, the scarf, the ruffles and the bow in Marvelous Designer, then I animated the character in sitting position on the bench, so finally I got the base of his costumes with cloth simulation. Then I exported and detailed the clothes in ZBrush. I used NoiseMaker, custom crease brushes and IMM custom brush for the lace of the coat.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Andor Kollar - Character Artist
    www.kollarandor.com
    ArtStation Sketchbook


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