ZBrushCentral

Glass Test (Update #2 - Comments Wanted)

This was created in 3D Studio Max r.4 No post work was done.

Does it look real? Hows my lighting? Refraction? Reflection? Shadows?

The only thing that doesn’t seem to work for me is the refraction. As a gemcutter, that dark artifacting around the edges, if seen in a piece of gem rough or a piece of glass, would suggest cracks or flaws. Maybe you can get rid of them by adjusting your lighting…

The other thing that I can suggest is that while I can see some faint reflections on the outer surface of the glass I don’t see any reflections on the surface of the glass that’s farthest away from us. Maybe put some more things in the environment for it to reflect.

I dont know if this is any better, but let me know what you think. Thanx!

just curious…this is a water bong right?

umm…somethin like that

the second one looks better by darking it the outer edge doesn’t look so pixolated.
whats a water bong?
oh anyways the chrome bowl would look good with a copper screen in it,

That’s definitely better, D/S! A lot more realistic looking… :+1:

The biggest problem with it is–there’s no bud in it…or water!

looks like someone smoked all the herbage

looks good so far…someone once told me that warm wine works great instead of water in those things…not that I would have ever known…wink wink…zhop heads…snicker…great job :wink: