From couple weeks ago i have upload this model, but with a poor ilumination. Sorry about that. Now i am trying to reupload this model with a better one (i hope )
If you don’t mind, I have one crit to make. In some bending points such as his left iliac crest, his skin folds in wrinkles that seem too fin for being skin.
Also, I’m very curious on your workflow to sculpt the rocky terrain. The layered effect is very nice.
Hello Ouran, well, the skin itself is very thin indeed… What apparently make its look thicker is the body-fat %. In this case (an human being very lean, but also very strong) it seems to reveal actually a very thin behavior of the skin… (this guy on the picture is not a perfect example, but he approximately have 15% body-fat and can already show a little bit of this behavior quite well for some twisting poses…
Besides, related to the TERRAIN LAYERS,what i did was to use the Brush PlanarCut with Spray mode and some tweeks on its deeph settings… (if i don´t forget, i also did use a square alpha to make it more sharppened in some areas aiming to add a little bit more variance to the effect…